New sprites for hud_style and hud_mapstyle systems

This commit is contained in:
pierow 2018-08-12 22:28:44 -04:00
parent 06e1017423
commit 6fe8d49d19
72 changed files with 149 additions and 0 deletions

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main/sprites/640nlhud7.spr Normal file

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main/sprites/hudnl.txt Normal file
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selection 320 320hud1 160 220 80 20
bucket1 320 320hud2 108 16 12 12
bucket2 320 320hud2 108 28 12 12
bucket3 320 320hud2 108 40 12 12
bucket4 320 320hud2 108 52 12 12
bucket5 320 320hud2 108 64 12 12
bucket0 320 320hud2 108 76 12 12
dmg_bio 320 320hud4 0 0 32 32
dmg_poison 320 320hud4 0 0 32 32
dmg_chem 320 320hud4 32 0 32 32
dmg_cold 320 320hud4 64 0 32 32
dmg_drown 320 320hud4 96 0 32 32
dmg_heat 320 320hud4 128 0 32 32
dmg_gas 320 320hud4 160 0 32 32
dmg_rad 320 320hud4 192 0 32 32
dmg_shock 320 320hud4 224 0 32 32
number_0 320 320hud2 0 0 12 16
number_1 320 320hud2 12 0 12 16
number_2 320 320hud2 24 0 12 16
number_3 320 320hud2 36 0 12 16
number_4 320 320hud2 48 0 12 16
number_5 320 320hud2 60 0 12 16
number_6 320 320hud2 72 0 12 16
number_7 320 320hud2 84 0 12 16
number_8 320 320hud2 96 0 12 16
number_9 320 320hud2 108 0 12 16
divider 320 320hud2 120 0 1 20
cross 320 320hud2 0 72 16 16
d_skull 320 640hud7 72 25 12 12
flash_full 320 320hud2 16 72 18 16
flash_empty 320 320hud2 34 72 18 16
flash_beam 320 320hud2 52 72 6 16
title_half 320 320hud3 0 48 128 16
title_life 320 320hud3 128 48 116 16
d_knife 320 640aw3-s 100 232 64 24
d_handgrenade 320 640aw1 192 231 64 24
d_grenade 320 640aw3-s 192 192 64 24
d_grenadegun 320 640aw3-s 192 192 64 24
d_machinegun 320 640aw3-s 192 96 64 24
d_pistol 320 640aw3-s 192 168 64 24
d_heavymachinegun 320 640aw3-s 0 230 101 26
d_shotgun 320 640aw3-s 164 231 80 26
d_tripmine 320 640aw3-s 192 145 64 24
d_item_mine 320 640aw3-s 192 145 64 24
d_welder 320 640aw3-s 192 120 64 24
d_turret 320 640aw3-s 172 0 18 32
d_offensechamber 320 640aw3-s 192 24 64 24
d_sporegunprojectile 320 640aw3-s 192 0 64 24
d_healingspray 320 640aw3-s 192 72 64 24
d_parasite 320 640aw3-s 192 48 64 24
d_siegeturret 320 640aw3 143 224 48 32
d_spitgunspit 320 640aw3 192 102 64 24
d_claws 320 640aw3 176 48 80 32
d_bitegun 320 640aw3 192 0 64 24
d_bite2gun 320 640aw3 192 24 64 24
d_spikegun 320 640aw3 192 183 64 24
d_spikeprojectile 320 640aw3 192 183 64 24
d_swipe 320 640aw3 0 225 64 24
d_divinewind 320 640aw3 192 127 64 24
d_bilebomb 320 640aw3 192 207 64 24
d_acidrocket 320 640aw3 61 225 64 24
d_leap 320 640aw3 192 80 64 24
d_charge 320 640aw3 176 151 80 32
d_babblerprojectile 320 640aw3 192 231 64 24
d_devour 320 640aw3 192 231 64 24
d_nuke 320 320w-s 80 160 32 32
d_tracktrain 320 320w-s 112 160 32 16
d_team_advturretfactory 320 320w-s 80 240 32 16
d_team_turretfactory 320 320w-s 80 240 32 16
d_resourcetower 320 320w-s 80 240 32 16
suit_full 320 320hud2 0 88 16 16
suit_empty 320 320hud2 16 88 16 16
//===========================================
selection 640 640hud3 0 180 170 45
bucket1 640 640nlhud7 168 72 20 20
bucket2 640 640nlhud7 188 72 20 20
bucket3 640 640nlhud7 208 72 20 20
bucket4 640 640nlhud7 168 92 20 20
bucket5 640 640nlhud7 188 92 20 20
bucket0 640 640nlhud7 208 92 20 20
dmg_poison 640 640hud8 128 0 64 64
dmg_bio 640 640hud8 128 0 64 64
dmg_chem 640 640hud8 0 0 64 64
dmg_drown 640 640hud8 64 0 64 64
dmg_gas 640 640hud9 0 0 64 64
dmg_cold 640 640hud9 64 0 64 64
dmg_heat 640 640hud9 128 0 64 64
dmg_rad 640 640hud9 192 0 64 64
dmg_shock 640 640hud8 192 0 64 64
number_0 640 640nlhud7 0 0 24 25
number_1 640 640nlhud7 24 0 24 25
number_2 640 640nlhud7 48 0 24 25
number_3 640 640nlhud7 72 0 24 25
number_4 640 640nlhud7 96 0 24 25
number_5 640 640nlhud7 120 0 24 25
number_6 640 640nlhud7 144 0 24 25
number_7 640 640nlhud7 168 0 24 25
number_8 640 640nlhud7 192 0 24 25
number_9 640 640nlhud7 216 0 24 25
divider 640 640nlhud7 240 0 2 40
cross 640 640nlhud7 48 25 24 24
d_skull 640 640nlhud7 72 25 12 12
flash_full 640 640nlhud7 160 25 32 32
flash_empty 640 640nlhud7 112 25 32 32
flash_beam 640 640nlhud7 144 25 16 32
title_half 640 640hud4 0 226 256 30
title_life 640 640hud5 0 226 220 30
d_knife 640 640aw3-s 100 232 64 24
d_handgrenade 640 640aw1 192 231 64 24
d_grenade 640 640aw3-s 192 192 64 24
d_grenadegun 640 640aw3-s 192 192 64 24
d_machinegun 640 640aw3-s 192 96 64 24
d_pistol 640 640aw3-s 192 168 64 24
d_heavymachinegun 640 640aw3-s 0 230 101 26
d_shotgun 640 640aw3-s 164 231 80 26
d_tripmine 640 640aw3-s 192 145 64 24
d_item_mine 640 640aw3-s 192 145 64 24
d_welder 640 640aw3-s 192 120 64 24
d_turret 640 640aw3-s 172 0 18 32
d_offensechamber 640 640aw3-s 192 24 64 24
d_sporegunprojectile 640 640aw3-s 192 0 64 24
d_healingspray 640 640aw3-s 192 72 64 24
d_parasite 640 640aw3-s 192 48 64 24
d_siegeturret 640 640aw3 143 224 48 32
d_spitgunspit 640 640aw3 192 102 64 24
d_claws 640 640aw3 176 48 80 32
d_bitegun 640 640aw3 192 0 64 24
d_bite2gun 640 640aw3 192 24 64 24
d_spikegun 640 640aw3 192 183 64 17
d_spikeprojectile 640 640aw3 192 183 64 17
d_swipe 640 640aw3 0 225 64 24
d_divinewind 640 640aw3 192 127 64 24
d_bilebomb 640 640aw3 192 200 64 25
d_acidrocket 640 640aw3 61 225 64 24
d_leap 640 640aw3 192 80 64 24
d_charge 640 640aw3 176 151 80 32
d_babblerprojectile 640 640aw3 192 231 64 24
d_devour 640 640aw3 192 224 64 32
d_nuke 640 320w-s 80 160 32 32
d_tracktrain 640 640hud1 192 240 32 16
d_team_advturretfactory 640 320w-s 80 240 32 16
d_team_turretfactory 640 320w-s 80 240 32 16
d_resourcetower 640 320w-s 80 240 32 16
suit_full 640 640nlhud7 0 25 24 24
suit_empty 640 640nlhud7 24 25 24 24

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main/sprites/nl/logout.spr Normal file

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main/sprites/nl/mainhud.spr Normal file

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main/sprites/nl/reticle.spr Normal file

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