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add check for cl_musicenabled before initing fmod
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a4970388ef
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2 changed files with 3 additions and 3 deletions
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@ -6524,7 +6524,7 @@ void AvHHud::UpdateAmbientSounds()
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for(AmbientSoundListType::iterator theIter = this->mAmbientSounds.begin(); theIter != this->mAmbientSounds.end(); theIter++)
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{
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if (CVAR_GET_FLOAT("cl_ambientsound") != 0)
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if (CVAR_GET_FLOAT("cl_ambientsound") != 0 || CVAR_GET_FLOAT("cl_musicenabled") != 0)
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theIter->StartPlayingIfNot();
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theIter->UpdateVolume(theListenerPosition);
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@ -530,7 +530,7 @@ int UIHud::Redraw(float flTime, int intermission)
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}
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// Initialize music the first time through
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if (CVAR_GET_FLOAT("cl_ambientsound") != 0)
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if (CVAR_GET_FLOAT("cl_ambientsound") != 0 || CVAR_GET_FLOAT("cl_musicenabled") != 0)
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this->InitializeSound();
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}
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@ -628,7 +628,7 @@ bool UIHud::Update(float inCurrentTime, string& outError)
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this->mManager.Update(inCurrentTime);
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bool theSuccess = true;
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if (CVAR_GET_FLOAT("cl_ambientsound") != 0) {
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if (CVAR_GET_FLOAT("cl_ambientsound") != 0 || CVAR_GET_FLOAT("cl_musicenabled") != 0) {
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this->UpdateMusic(inCurrentTime);
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//bool theSuccess = this->UpdateInternetStream(inCurrentTime, outError);
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