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Removed inset for alien health/armor display
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1 changed files with 5 additions and 5 deletions
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@ -122,10 +122,10 @@ int CHudBattery::Draw(float flTime)
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int iOffset = (m_prc1->bottom - m_prc1->top)/6;
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int theInset = 0;
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if(gHUD.GetIsAlien())
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{
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theInset = ScreenWidth()*kResourceEnergyBarWidth;
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}
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//if(gHUD.GetIsAlien())
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//{
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// theInset = ScreenWidth()*kResourceEnergyBarWidth;
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//}
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int theViewport[4];
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gHUD.GetViewport(theViewport);
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