diff --git a/main/source/cl_dll/input.cpp b/main/source/cl_dll/input.cpp index b92e036c..6f742abd 100644 --- a/main/source/cl_dll/input.cpp +++ b/main/source/cl_dll/input.cpp @@ -575,8 +575,6 @@ int CL_DLLEXPORT HUD_Key_Event( int down, int keynum, const char *pszCurrentBind // Also note that g_iVguiSideMouseRelease is set in inputw32, because for some reason side mouse button releases in VGUI mode don't get sent here. if (g_iVisibleMouse && (keynum >= K_MOUSE1 && keynum <= K_MOUSE5)) { - //gEngfuncs.Con_Printf("mouse event keynum:%d down:%d\n", keynum, down); - switch (keynum) { case K_MOUSE1: