o Spectators now see res/weapon ( including HLTV )

git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@581 67975925-1194-0748-b3d5-c16f83f1a3a1
This commit is contained in:
puzl 2006-08-26 13:02:38 +00:00
parent 91c9e92981
commit 4314967cf9

View file

@ -1250,7 +1250,7 @@ void ScorePanel::FillGrid()
break;
case COLUMN_EXTRA:
if( (!theIsForEnemy || theLocalPlayerTeam == TEAM_SPECT ) && theLocalPlayerTeam != TEAM_IND && theExtraPlayerInfo->teamnumber != TEAM_IND && theExtraPlayerInfo->teamnumber != TEAM_SPECT )
if ((theLocalPlayerTeam == theTeamNumber) || (gHUD.GetPlayMode() == PLAYMODE_OBSERVER))
{
if ( isNsMode ) {
if ( theExtraPlayerInfo->teamnumber == TEAM_ONE || theExtraPlayerInfo->teamnumber == TEAM_THREE ) {
@ -1286,7 +1286,8 @@ void ScorePanel::FillGrid()
sprintf(sz, "%d", theExtraPlayerInfo->extra);
}
}
else {
else if ( theExtraPlayerInfo->teamnumber == TEAM_ONE || theExtraPlayerInfo->teamnumber == TEAM_TWO ||
theExtraPlayerInfo->teamnumber == TEAM_THREE || theExtraPlayerInfo->teamnumber == TEAM_FOUR ) {
sprintf(sz, "%d", theExtraPlayerInfo->extra);
}
}