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Mantis: 1027
o Players can now walk up ladders without having to face up or jump on to them Change the threshold for detecting we are on a ladder to suit the NS ladder speed. ( actual value 110 ) git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@167 67975925-1194-0748-b3d5-c16f83f1a3a1
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1 changed files with 3 additions and 2 deletions
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@ -3662,8 +3662,9 @@ void PM_CategorizePosition (void)
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point[0] = pmove->origin[0];
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point[0] = pmove->origin[0];
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point[1] = pmove->origin[1];
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point[1] = pmove->origin[1];
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point[2] = pmove->origin[2] - 2;
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point[2] = pmove->origin[2] - 2;
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// puzl: 1027
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if (pmove->velocity[2] > 180) // Shooting up really fast. Definitely not on ground.
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// Correctly detect that we are climbing
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if (pmove->velocity[2] > (MAX_CLIMB_SPEED-10) ) // Shooting up really fast. Definitely not on ground.
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{
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{
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pmove->onground = -1;
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pmove->onground = -1;
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}
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}
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