linux client update and config update

This commit is contained in:
pierow 2024-03-23 16:51:46 -04:00
parent c4629d6113
commit 3daa2f32e4
3 changed files with 10 additions and 7 deletions

View file

@ -183,8 +183,8 @@ zoom_sensitivity_ratio "0.97"
lightgamma "1.81"
ex_interp "0.05"
cl_cross "1"
cl_bob "0.006"
cl_bobcycle "0.85"
cl_bob "0.005"
cl_bobcycle "0.8"
cl_bobup "0.5"
cl_weaponswap "2"
cl_pistoltrigger "1"

View file

@ -11,8 +11,8 @@ cl_intensityalt "1"
cl_high_detail "1"
// Bobbing
cl_bob "0.006"
cl_bobcycle "0.85"
cl_bob "0.005"
cl_bobcycle "0.8"
cl_bobup "0.5"
cl_bobview "0"
@ -40,7 +40,7 @@ echo " "
echo "----------------------------------------------------------------------"
echo "NS 3.3 graphics and audio preset applied"
echo "----------------------------------------------------------------------"
echo "- Brighter shadows. Reduced overbrightening. Flashing dynamic lights disabled."
echo "- Brighter maps with less shadows. Reduced overbrightening effects. Flashing dynamic lights disabled."
echo "- Minimal marine HUD and new crosshair system."
echo "- Reduced weapon bobbing and no view bobbing."
echo "- Reduced ambient and music track volumes. Music tracks play only once at the start of the round."

View file

@ -109,6 +109,7 @@ HL1_OBJS = \
$(HL1_OBJ_DIR)/util.o \
$(HL1_OBJ_DIR)/health.o \
$(HL1_OBJ_DIR)/demo.o \
$(HL1_OBJ_DIR)/glew.o \
MOD_OBJS = \
$(NS_MOD_OBJ_DIR)/AvHAcidRocketGun.o \
@ -247,7 +248,6 @@ UI_OBJS = \
UTIL_OBJS = \
$(UTIL_OBJ_DIR)/Balance.o \
$(UTIL_OBJ_DIR)/Checksum.o \
#$(UTIL_OBJ_DIR)/GammaTable.o \
$(UTIL_OBJ_DIR)/LinuxSupport.o \
$(UTIL_OBJ_DIR)/Mat3.o \
$(UTIL_OBJ_DIR)/MathUtil.o \
@ -319,6 +319,9 @@ $(HL1_OBJ_DIR)/%.o: $(HL_SRC_DIR)/dlls/wpn_shared/%.cpp $(filter-out $(wildcard
$(HL1_OBJ_DIR)/%.o: $(HL_SRC_DIR)/VGUI/%.cpp $(filter-out $(wildcard $(HL1_OBJ_DIR)), $(HL1_OBJ_DIR))
$(DO_CC)
$(HL1_OBJ_DIR)/%.o: $(SOURCE_DIR)/includes/glew/GL/%.c $(filter-out $(wildcard $(HL1_OBJ_DIR)), $(HL1_OBJ_DIR))
$(DO_CC)
$(PUBLIC_OBJ_DIR)/%.o : $(PUBLIC_SRC_DIR)/%.cpp $(filter-out $(wildcard $(PUBLIC_OBJ_DIR)), $(PUBLIC_OBJ_DIR))
$(DO_PUBLIC_CC)