linux client update and config update

This commit is contained in:
pierow 2024-03-23 16:51:46 -04:00
parent c4629d6113
commit 3daa2f32e4
3 changed files with 10 additions and 7 deletions

View File

@ -183,8 +183,8 @@ zoom_sensitivity_ratio "0.97"
lightgamma "1.81" lightgamma "1.81"
ex_interp "0.05" ex_interp "0.05"
cl_cross "1" cl_cross "1"
cl_bob "0.006" cl_bob "0.005"
cl_bobcycle "0.85" cl_bobcycle "0.8"
cl_bobup "0.5" cl_bobup "0.5"
cl_weaponswap "2" cl_weaponswap "2"
cl_pistoltrigger "1" cl_pistoltrigger "1"

View File

@ -11,8 +11,8 @@ cl_intensityalt "1"
cl_high_detail "1" cl_high_detail "1"
// Bobbing // Bobbing
cl_bob "0.006" cl_bob "0.005"
cl_bobcycle "0.85" cl_bobcycle "0.8"
cl_bobup "0.5" cl_bobup "0.5"
cl_bobview "0" cl_bobview "0"
@ -40,7 +40,7 @@ echo " "
echo "----------------------------------------------------------------------" echo "----------------------------------------------------------------------"
echo "NS 3.3 graphics and audio preset applied" echo "NS 3.3 graphics and audio preset applied"
echo "----------------------------------------------------------------------" echo "----------------------------------------------------------------------"
echo "- Brighter shadows. Reduced overbrightening. Flashing dynamic lights disabled." echo "- Brighter maps with less shadows. Reduced overbrightening effects. Flashing dynamic lights disabled."
echo "- Minimal marine HUD and new crosshair system." echo "- Minimal marine HUD and new crosshair system."
echo "- Reduced weapon bobbing and no view bobbing." echo "- Reduced weapon bobbing and no view bobbing."
echo "- Reduced ambient and music track volumes. Music tracks play only once at the start of the round." echo "- Reduced ambient and music track volumes. Music tracks play only once at the start of the round."

View File

@ -39,7 +39,7 @@ DO_COMMON_CC=$(CPLUS) -std=c++11 -stdlib=libc++ $(INCLUDEDIRS) $(CFLAGS) $(SHLI
DO_PM_SHARED_CC=$(CPLUS) -std=c++11 -stdlib=libc++ $(INCLUDEDIRS) $(CFLAGS) $(SHLIBCFLAGS) -o $@ -c $< DO_PM_SHARED_CC=$(CPLUS) -std=c++11 -stdlib=libc++ $(INCLUDEDIRS) $(CFLAGS) $(SHLIBCFLAGS) -o $@ -c $<
else else
LDFLAGS=$(SHLIBLDFLAGS) $(CPP_LIB) -lfmod-3.75 -L$(CFG) vgui.so -L. libSDL2-2.0.so.0 -L. libparticleMP.a LDFLAGS=$(SHLIBLDFLAGS) $(CPP_LIB) -lfmod-3.75 -L$(CFG) vgui.so -L. libSDL2-2.0.so.0 -L. libparticleMP.a
# -lpng -lz # -lpng -lz
DO_CC=$(CPLUS) $(INCLUDEDIRS) $(CFLAGS) -o $@ -c $< DO_CC=$(CPLUS) $(INCLUDEDIRS) $(CFLAGS) -o $@ -c $<
DO_PUBLIC_CC=$(CPLUS) $(COMMON_INCLUDEDIRS) $(CFLAGS) $(SHLIBCFLAGS) -o $@ -c $< DO_PUBLIC_CC=$(CPLUS) $(COMMON_INCLUDEDIRS) $(CFLAGS) $(SHLIBCFLAGS) -o $@ -c $<
@ -109,6 +109,7 @@ HL1_OBJS = \
$(HL1_OBJ_DIR)/util.o \ $(HL1_OBJ_DIR)/util.o \
$(HL1_OBJ_DIR)/health.o \ $(HL1_OBJ_DIR)/health.o \
$(HL1_OBJ_DIR)/demo.o \ $(HL1_OBJ_DIR)/demo.o \
$(HL1_OBJ_DIR)/glew.o \
MOD_OBJS = \ MOD_OBJS = \
$(NS_MOD_OBJ_DIR)/AvHAcidRocketGun.o \ $(NS_MOD_OBJ_DIR)/AvHAcidRocketGun.o \
@ -247,7 +248,6 @@ UI_OBJS = \
UTIL_OBJS = \ UTIL_OBJS = \
$(UTIL_OBJ_DIR)/Balance.o \ $(UTIL_OBJ_DIR)/Balance.o \
$(UTIL_OBJ_DIR)/Checksum.o \ $(UTIL_OBJ_DIR)/Checksum.o \
#$(UTIL_OBJ_DIR)/GammaTable.o \
$(UTIL_OBJ_DIR)/LinuxSupport.o \ $(UTIL_OBJ_DIR)/LinuxSupport.o \
$(UTIL_OBJ_DIR)/Mat3.o \ $(UTIL_OBJ_DIR)/Mat3.o \
$(UTIL_OBJ_DIR)/MathUtil.o \ $(UTIL_OBJ_DIR)/MathUtil.o \
@ -319,6 +319,9 @@ $(HL1_OBJ_DIR)/%.o: $(HL_SRC_DIR)/dlls/wpn_shared/%.cpp $(filter-out $(wildcard
$(HL1_OBJ_DIR)/%.o: $(HL_SRC_DIR)/VGUI/%.cpp $(filter-out $(wildcard $(HL1_OBJ_DIR)), $(HL1_OBJ_DIR)) $(HL1_OBJ_DIR)/%.o: $(HL_SRC_DIR)/VGUI/%.cpp $(filter-out $(wildcard $(HL1_OBJ_DIR)), $(HL1_OBJ_DIR))
$(DO_CC) $(DO_CC)
$(HL1_OBJ_DIR)/%.o: $(SOURCE_DIR)/includes/glew/GL/%.c $(filter-out $(wildcard $(HL1_OBJ_DIR)), $(HL1_OBJ_DIR))
$(DO_CC)
$(PUBLIC_OBJ_DIR)/%.o : $(PUBLIC_SRC_DIR)/%.cpp $(filter-out $(wildcard $(PUBLIC_OBJ_DIR)), $(PUBLIC_OBJ_DIR)) $(PUBLIC_OBJ_DIR)/%.o : $(PUBLIC_SRC_DIR)/%.cpp $(filter-out $(wildcard $(PUBLIC_OBJ_DIR)), $(PUBLIC_OBJ_DIR))
$(DO_PUBLIC_CC) $(DO_PUBLIC_CC)