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fix func_nobuilds underneath the map preventing commanders from dropping structures
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1 changed files with 2 additions and 1 deletions
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@ -2991,7 +2991,8 @@ bool AvHSUClientTraceTangible(const vec3_t& inStartPos, const vec3_t& inEndPos,
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if(pEntity)
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if(pEntity)
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{
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{
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if(pEntity->iuser3 != AVH_USER3_NONE)
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// 2024 - Also skip nobuilds on client since clients can now see them.
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if(pEntity->iuser3 != AVH_USER3_NONE && pEntity->iuser3 != AVH_USER3_NOBUILD)
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{
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{
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VectorCopy(tr.endpos, outLocation);
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VectorCopy(tr.endpos, outLocation);
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outIndex = theFoundEntity;
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outIndex = theFoundEntity;
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