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o Fixed bug where skulks could not scale walls that were aligned 45 degrees in the x-y plane. It is also easier to walk around corners now.
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@61 67975925-1194-0748-b3d5-c16f83f1a3a1
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@ -1438,6 +1438,13 @@ void NS_UpdateWallsticking()
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bool wallsticking = false;
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// tankefugl: fix to allow skulks to climb walls oriented 45 degrees in the x-y plane
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// it also allows for easier climbing around courners
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wallsticking |= NS_CheckOffsetFromOrigin(pmove->forward[0], pmove->forward[1], pmove->forward[2], theSurfaceNormal);
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if (wallsticking)
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VectorScale(theSurfaceNormal, 5, theSurfaceNormal);
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// :tankefugl
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wallsticking |= NS_CheckOffsetFromOrigin(theMinPoint[0], theMinPoint[1], theMinPoint[2], theSurfaceNormal);
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wallsticking |= NS_CheckOffsetFromOrigin(theMinPoint[0], theMaxPoint[1], theMinPoint[2], theSurfaceNormal);
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wallsticking |= NS_CheckOffsetFromOrigin(theMaxPoint[0], theMinPoint[1], theMinPoint[2], theSurfaceNormal);
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