updated Readme

This commit is contained in:
fmoraw 2014-12-16 14:55:39 +01:00
parent de27a8149c
commit 16656fa8c1

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@ -6,29 +6,30 @@ Just hacked up, you will notice a lot of odd behavior.
In order to compile: cd ../linux and type make hl_cdll &> out.log
Additional libraries
-1.) zlib1g-dev:i386
-2.) libpng12-dev:i386
-3.) The particle engine(David McAllister)
- zlib1g-dev:i386
- libpng12-dev:i386
- The particle engine(David McAllister)
If you get the this error when running the app: Fatal Error - could not load library (client.so)
With a high chance it is because of some UNDEFINED SYMBOLS in the shared library.
But you can check this with ldd -r -d client.so.
If you want to debug:
-1.) LD_LIBRARY_PATH=".:$LD_LIBRARY_PATH" gdb ./hl_linux
-2.) r -game ns -dev -steam
- LD_LIBRARY_PATH=".:$LD_LIBRARY_PATH" gdb ./hl_linux
- r -game ns -dev -steam
Due to the new engine and the nature of linux i had to make a lot of changes! You can find them with grep -Ril "@Linux".
List of (new) Bugs
-1.) FMOD doesn't load
-2.) play random song needs to be reimplemented for linux
-3.) Commander Overview: Camera needs to be fixed
-4.) Hud: Odd behavior of the displayed models
-5.) Mouse rotation is locked to a specific angle
-6.) NS had some special Gamma functions(many WIN func calls), so I removed them :-) --> Always standard gamma (BUG?)
-7.) Fonts: ns/gfx/vgui/fonts High resolution fonts missing
1. FMOD doesn't load
2. play random song needs to be reimplemented for linux
3. Commander Overview: Camera needs to be fixed
4. Hud: Odd behavior of the displayed models
5. Mouse rotation is locked to a specific angle
6. NS had some special Gamma functions(many WIN func calls), so I removed them :-) --> Always standard gamma (BUG?)
7. Fonts: ns/gfx/vgui/fonts High resolution fonts missing
The server still needs some work(Segmentation fault)! But it can be compiled: make ns