diff --git a/README.md b/README.md index 8f09de44..83ea30d5 100644 --- a/README.md +++ b/README.md @@ -6,29 +6,30 @@ Just hacked up, you will notice a lot of odd behavior. In order to compile: cd ../linux and type make hl_cdll &> out.log Additional libraries --1.) zlib1g-dev:i386 --2.) libpng12-dev:i386 --3.) The particle engine(David McAllister) +- zlib1g-dev:i386 +- libpng12-dev:i386 +- The particle engine(David McAllister) If you get the this error when running the app: Fatal Error - could not load library (client.so) With a high chance it is because of some UNDEFINED SYMBOLS in the shared library. But you can check this with ldd -r -d client.so. If you want to debug: --1.) LD_LIBRARY_PATH=".:$LD_LIBRARY_PATH" gdb ./hl_linux --2.) r -game ns -dev -steam +- LD_LIBRARY_PATH=".:$LD_LIBRARY_PATH" gdb ./hl_linux +- r -game ns -dev -steam Due to the new engine and the nature of linux i had to make a lot of changes! You can find them with grep -Ril "@Linux". List of (new) Bugs --1.) FMOD doesn't load --2.) play random song needs to be reimplemented for linux --3.) Commander Overview: Camera needs to be fixed --4.) Hud: Odd behavior of the displayed models --5.) Mouse rotation is locked to a specific angle --6.) NS had some special Gamma functions(many WIN func calls), so I removed them :-) --> Always standard gamma (BUG?) --7.) Fonts: ns/gfx/vgui/fonts High resolution fonts missing + +1. FMOD doesn't load +2. play random song needs to be reimplemented for linux +3. Commander Overview: Camera needs to be fixed +4. Hud: Odd behavior of the displayed models +5. Mouse rotation is locked to a specific angle +6. NS had some special Gamma functions(many WIN func calls), so I removed them :-) --> Always standard gamma (BUG?) +7. Fonts: ns/gfx/vgui/fonts High resolution fonts missing The server still needs some work(Segmentation fault)! But it can be compiled: make ns