From 0fbc489cab4e26ee32bedccf9b8b6e0b9ad2f269 Mon Sep 17 00:00:00 2001 From: pierow Date: Mon, 13 Aug 2018 22:19:10 -0400 Subject: [PATCH] sv_jumpmode default to 2 since 1 has broken client prediction --- main/source/dlls/game.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/main/source/dlls/game.cpp b/main/source/dlls/game.cpp index 32fa9196..de78280d 100644 --- a/main/source/dlls/game.cpp +++ b/main/source/dlls/game.cpp @@ -121,7 +121,7 @@ cvar_t avh_autoconcede = {kvAutoConcede, "4", FCVAR_SERVER}; cvar_t avh_combattime = {kvCombatTime, "10", FCVAR_SERVER}; cvar_t avh_mapvoteratio = {kvMapVoteRatio, ".6", FCVAR_SERVER}; cvar_t avh_blockscripts = {kvBlockScripts, "1", FCVAR_SERVER}; -cvar_t avh_jumpmode = {kvJumpMode, "1", FCVAR_SERVER}; +cvar_t avh_jumpmode = {kvJumpMode, "2", FCVAR_SERVER}; #ifdef DEBUG cvar_t avh_testing = {kvTesting, "0", FCVAR_SERVER}; #endif