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o changed revision to 3.1.3
o added -test1 to game revision o changed a function to virtual to try to prevent a crash git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@380 67975925-1194-0748-b3d5-c16f83f1a3a1
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3 changed files with 3 additions and 3 deletions
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@ -120,7 +120,7 @@
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#define kGameHDSpaceNeeded 300
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#define kGameVersionMajor 3
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#define kGameVersionMinor 1
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#define kGameVersionRevision 2
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#define kGameVersionRevision 3
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#define kGestateBaseArmor 150
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#define kGestateHealth 200
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#define kGorgeArmorUpgrade 50
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@ -196,7 +196,7 @@ public:
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virtual void UpdateInventoryEnabledState(int inNumActiveHives);
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// Methods for placing in the map
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void EXPORT VirtualDestroyItem(void);
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virtual void EXPORT VirtualDestroyItem(void);
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virtual int GetLifetime() const;
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virtual bool GetIsPersistent() const;
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virtual void SetPersistent();
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@ -190,7 +190,7 @@ char* AvHSUGetGameVersionString()
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string theGameVersionString;
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theGameVersionString = "v" + MakeStringFromInt(BALANCE_VAR(kGameVersionMajor)) + "." + MakeStringFromInt(BALANCE_VAR(kGameVersionMinor)) + "." +
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MakeStringFromInt(BALANCE_VAR(kGameVersionRevision));
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MakeStringFromInt(BALANCE_VAR(kGameVersionRevision)) + "-test1";
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//memset(theGameVersion, 0, 1024);
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strcpy(theGameVersion, theGameVersionString.c_str());
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