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revise new maxunlag value
-300ms because some intercontinental players spike over 250ms
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parent
90ebbdda23
commit
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2 changed files with 2 additions and 2 deletions
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@ -106,7 +106,7 @@ sv_rollangle 0
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// Set rate limits, otherwise they initialize to bad values
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// Set rate limits, otherwise they initialize to bad values
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sv_maxupdaterate 102
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sv_maxupdaterate 102
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sv_maxunlag 0.25
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sv_maxunlag 0.3
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sv_maxrate 0
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sv_maxrate 0
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sv_minrate 20000
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sv_minrate 20000
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sv_minupdaterate 30
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sv_minupdaterate 30
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@ -274,7 +274,7 @@ void GameDLLInit( void )
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// Initialize rates for servers that have old configs without them.
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// Initialize rates for servers that have old configs without them.
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CVAR_SET_FLOAT("sv_maxupdaterate", 102.0f);
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CVAR_SET_FLOAT("sv_maxupdaterate", 102.0f);
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CVAR_SET_FLOAT("sv_maxunlag", 0.25f);
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CVAR_SET_FLOAT("sv_maxunlag", 0.3f);
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// Remove HL25 addition of roll angle and overbright shader in code so servers don't need to update configs.
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// Remove HL25 addition of roll angle and overbright shader in code so servers don't need to update configs.
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CVAR_SET_FLOAT("sv_rollangle", 0.0f);
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CVAR_SET_FLOAT("sv_rollangle", 0.0f);
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CVAR_SET_FLOAT("sv_allow_shaders", 0.0f);
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CVAR_SET_FLOAT("sv_allow_shaders", 0.0f);
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