revise new maxunlag value

-300ms because some intercontinental players spike over 250ms
This commit is contained in:
pierow 2024-03-11 07:16:13 -04:00
parent 90ebbdda23
commit 0e53e0ee3d
2 changed files with 2 additions and 2 deletions

View file

@ -106,7 +106,7 @@ sv_rollangle 0
// Set rate limits, otherwise they initialize to bad values // Set rate limits, otherwise they initialize to bad values
sv_maxupdaterate 102 sv_maxupdaterate 102
sv_maxunlag 0.25 sv_maxunlag 0.3
sv_maxrate 0 sv_maxrate 0
sv_minrate 20000 sv_minrate 20000
sv_minupdaterate 30 sv_minupdaterate 30

View file

@ -274,7 +274,7 @@ void GameDLLInit( void )
// Initialize rates for servers that have old configs without them. // Initialize rates for servers that have old configs without them.
CVAR_SET_FLOAT("sv_maxupdaterate", 102.0f); CVAR_SET_FLOAT("sv_maxupdaterate", 102.0f);
CVAR_SET_FLOAT("sv_maxunlag", 0.25f); CVAR_SET_FLOAT("sv_maxunlag", 0.3f);
// Remove HL25 addition of roll angle and overbright shader in code so servers don't need to update configs. // Remove HL25 addition of roll angle and overbright shader in code so servers don't need to update configs.
CVAR_SET_FLOAT("sv_rollangle", 0.0f); CVAR_SET_FLOAT("sv_rollangle", 0.0f);
CVAR_SET_FLOAT("sv_allow_shaders", 0.0f); CVAR_SET_FLOAT("sv_allow_shaders", 0.0f);