mirror of
https://github.com/ENSL/NS.git
synced 2024-11-27 14:52:11 +00:00
o Lerk health 125 -> 150
o Lerk Armour 30 - 50 o Lerk base flight speed cap is now 700, adjust +25 per celerity level. No more pancaking. o Lerk climb slower depending on angle of ascent. 10% reduction at vertical climb o Lerk dive faster depending on angle of descent. 10% increase at vertical vertical o Lerk flap costs zero energy. o Commanders now see alien health rings git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@363 67975925-1194-0748-b3d5-c16f83f1a3a1
This commit is contained in:
parent
e09645fa6f
commit
0d639b1476
3 changed files with 90 additions and 75 deletions
|
@ -173,11 +173,11 @@
|
|||
#define kKillRewardMin 1
|
||||
#define kLeapDamage 80
|
||||
#define kLerkArmorUpgrade 30
|
||||
#define kLerkBaseArmor 30
|
||||
#define kLerkBaseArmor 50
|
||||
#define kLerkBaseSpeed 175
|
||||
#define kLerkCost 30
|
||||
#define kLerkGestateTime 15
|
||||
#define kLerkHealth 125
|
||||
#define kLerkHealth 150
|
||||
#define kMGDamage 10
|
||||
#define kMGMaxAmmo 250
|
||||
#define kMGMaxClip 50
|
||||
|
@ -405,7 +405,7 @@
|
|||
#define kJoinTeamCooldown 3.00
|
||||
#define kKNROF 0.65
|
||||
#define kLeapEnergyCost 0.25
|
||||
#define kLerkBaseAscendSpeedMax 600.00
|
||||
#define kLerkBaseFlightSpeedMax 700.00
|
||||
#define kMGROF 0.10
|
||||
#define kMarineArmorLevelOne 0.20
|
||||
#define kMarineArmorLevelThree 0.60
|
||||
|
|
|
@ -2461,7 +2461,7 @@ void AvHHud::DrawBuildHealthEffectsForEntity(int inEntityIndex, float inAlpha)
|
|||
theMaxs = theEntity->curstate.maxs;
|
||||
theHealthPercentage = theEntity->curstate.fuser2/kNormalizationNetworkFactor;
|
||||
// puzl: 991 transmit armour and health for marines
|
||||
if ( GetIsMarine() && theEntityIsPlayer ) {
|
||||
if ( GetIsMarine() && theEntityIsPlayer && theIsOnOurTeam ) {
|
||||
int tmpPercent=theEntity->curstate.fuser2;
|
||||
if ( GetInTopDownMode() ) {
|
||||
theHealthPercentage = (float)(tmpPercent&0x7F)/100;
|
||||
|
@ -2796,9 +2796,10 @@ void AvHHud::RenderCommonUI()
|
|||
|
||||
if (gHUD.GetServerVariableFloat("sv_cheats") != 0 && CVAR_GET_FLOAT("cl_showspeed") != 0)
|
||||
{
|
||||
|
||||
// Draw the speedometer.
|
||||
|
||||
static int maxVelocity=0, maxClimb=0, maxDive=0;
|
||||
|
||||
int theR, theG, theB;
|
||||
this->GetPrimaryHudColor(theR, theG, theB, true, false);
|
||||
|
||||
|
@ -2806,7 +2807,13 @@ void AvHHud::RenderCommonUI()
|
|||
|
||||
char buffer[1024];
|
||||
|
||||
sprintf(buffer, "Speed = %d", (int)Length(pmove->velocity));
|
||||
int velocity=(int)Length(pmove->velocity);
|
||||
|
||||
maxVelocity=max(maxVelocity, velocity);
|
||||
maxClimb=max((int)pmove->velocity[2], maxClimb);
|
||||
maxDive=min((int)pmove->velocity[2], maxDive);
|
||||
|
||||
sprintf(buffer, "Speed(Max)= %d (%d)", velocity, maxVelocity);
|
||||
mFont.DrawString(10, 10, buffer, theR, theG, theB);
|
||||
|
||||
float theGroundSpeed = sqrtf(pmove->velocity[0] * pmove->velocity[0] + pmove->velocity[1] * pmove->velocity[1]);
|
||||
|
@ -2814,8 +2821,10 @@ void AvHHud::RenderCommonUI()
|
|||
sprintf(buffer, "Ground speed = %d", (int)theGroundSpeed);
|
||||
mFont.DrawString(10, 12 + mFont.GetStringHeight(), buffer, theR, theG, theB);
|
||||
|
||||
sprintf(buffer, "Max Ascent/Descent = %d/%d", maxClimb, maxDive);
|
||||
mFont.DrawString(10, 16 + mFont.GetStringHeight()*2, buffer, theR, theG, theB);
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
DrawInfoLocationText();
|
||||
DrawHUDStructureNotification();
|
||||
|
|
|
@ -362,6 +362,23 @@ bool PM_GetIsCharging()
|
|||
return false;
|
||||
}
|
||||
|
||||
int PM_GetCelerityLevel() {
|
||||
int theSpeedUpgradeLevel =0;
|
||||
if(GetHasUpgrade(pmove->iuser4, MASK_UPGRADE_4))
|
||||
{
|
||||
theSpeedUpgradeLevel = 1;
|
||||
|
||||
if(GetHasUpgrade(pmove->iuser4, MASK_UPGRADE_12))
|
||||
{
|
||||
theSpeedUpgradeLevel = 2;
|
||||
}
|
||||
else if(GetHasUpgrade(pmove->iuser4, MASK_UPGRADE_13))
|
||||
{
|
||||
theSpeedUpgradeLevel = 3;
|
||||
}
|
||||
}
|
||||
return theSpeedUpgradeLevel;
|
||||
}
|
||||
|
||||
/*
|
||||
===================
|
||||
|
@ -3559,7 +3576,8 @@ void PM_AirMove (void)
|
|||
}
|
||||
|
||||
PM_PreventMegaBunnyJumping(true);
|
||||
|
||||
|
||||
|
||||
float theAirAccelerate = gIsJetpacking[pmove->player_index] ? pmove->movevars->airaccelerate*4 : pmove->movevars->airaccelerate;
|
||||
if(pmove->iuser3 == AVH_USER3_ALIEN_PLAYER3)
|
||||
{
|
||||
|
@ -4425,6 +4443,7 @@ bool PM_BlinkMove (void)
|
|||
// Lerk flight
|
||||
bool PM_FlapMove()
|
||||
{
|
||||
static float maxVelocity, maxx, maxy, maxz;
|
||||
if (pmove->iuser3 != AVH_USER3_ALIEN_PLAYER3)
|
||||
return false;
|
||||
|
||||
|
@ -4436,7 +4455,7 @@ bool PM_FlapMove()
|
|||
// Set to define delay between flaps in seconds
|
||||
pmove->fuser4 = 0.1f;
|
||||
|
||||
AvHMUDeductAlienEnergy(pmove->fuser3, kAlienEnergyFlap);
|
||||
//AvHMUDeductAlienEnergy(pmove->fuser3, kAlienEnergyFlap);
|
||||
|
||||
// boost a bit up when on the ground
|
||||
if (pmove->onground > -1)
|
||||
|
@ -4488,36 +4507,10 @@ bool PM_FlapMove()
|
|||
VectorScale(pmove->forward, theThrust, theFlapVelocity);
|
||||
theFlapVelocity[2] += theLift;
|
||||
|
||||
int theSpeedUpgradeLevel = 0;
|
||||
if(GetHasUpgrade(pmove->iuser4, MASK_UPGRADE_4))
|
||||
{
|
||||
theSpeedUpgradeLevel = 1;
|
||||
|
||||
if(GetHasUpgrade(pmove->iuser4, MASK_UPGRADE_12))
|
||||
{
|
||||
theSpeedUpgradeLevel = 2;
|
||||
}
|
||||
else if(GetHasUpgrade(pmove->iuser4, MASK_UPGRADE_13))
|
||||
{
|
||||
theSpeedUpgradeLevel = 3;
|
||||
}
|
||||
}
|
||||
int theAdjustment=theSpeedUpgradeLevel * BALANCE_VAR(kAlienCelerityBonus);
|
||||
float theAscendMax=BALANCE_VAR(kLerkBaseAscendSpeedMax) + theAdjustment;
|
||||
static float maxVelocity=0;
|
||||
maxVelocity=max(maxVelocity, pmove->velocity[2]);
|
||||
if ( pmove->velocity[2] > theAscendMax ) {
|
||||
theFlapVelocity[2]=0;
|
||||
}
|
||||
// cap diving too
|
||||
if ( -pmove->velocity[2] > theAscendMax*1.3 ) {
|
||||
theFlapVelocity[2]=0;
|
||||
}
|
||||
|
||||
vec3_t theNewVelocity;
|
||||
VectorAdd(pmove->velocity, theFlapVelocity, theNewVelocity);
|
||||
|
||||
VectorCopy(theNewVelocity, pmove->velocity);
|
||||
VectorCopy(theNewVelocity, pmove->velocity);
|
||||
|
||||
if(pmove->runfuncs)
|
||||
{
|
||||
|
@ -4556,8 +4549,8 @@ bool PM_FlapMove()
|
|||
{
|
||||
// Compute the velocity not in the direction we're facing.
|
||||
float theGlideAmount = PM_GetHorizontalSpeed() / 1000;
|
||||
if (theGlideAmount > 0.2)
|
||||
theGlideAmount = 0.2;
|
||||
if (theGlideAmount > 0.5)
|
||||
theGlideAmount = 0.5;
|
||||
|
||||
float speed = Length(pmove->velocity);
|
||||
float projectedSpeed = DotProduct(pmove->velocity, pmove->forward);
|
||||
|
@ -5134,48 +5127,62 @@ void PM_PreventMegaBunnyJumping(bool inAir)
|
|||
// If we have to crop, apply this cropping fraction to velocity
|
||||
float fraction;
|
||||
// Speed at which bunny jumping is limited
|
||||
float maxscaledspeed;
|
||||
|
||||
maxscaledspeed = BUNNYJUMP_MAX_SPEED_FACTOR * pmove->maxspeed;
|
||||
if(inAir)
|
||||
{
|
||||
// Allow flyers, leapers, and JPers to go faster in the air, but still capped
|
||||
maxscaledspeed = BALANCE_VAR(kAirspeedMultiplier)*pmove->maxspeed;
|
||||
}
|
||||
|
||||
// Don't divide by zero
|
||||
if ( maxscaledspeed <= 0.0f )
|
||||
return;
|
||||
if ( pmove->iuser3 == AVH_USER3_ALIEN_PLAYER3 && inAir ) {
|
||||
float maxbasespeed=BALANCE_VAR(kLerkBaseFlightSpeedMax) + BALANCE_VAR(kAlienCelerityBonus) * PM_GetCelerityLevel();
|
||||
|
||||
vec3_t theVelVector;
|
||||
VectorCopy(pmove->velocity, theVelVector);
|
||||
vec3_t vertical={0,0,-1.0f};
|
||||
|
||||
if(inAir)
|
||||
{
|
||||
theVelVector[2] = 0.0f;
|
||||
}
|
||||
vec3_t forward;
|
||||
vec3_t tmp;
|
||||
|
||||
spd = Length( theVelVector );
|
||||
|
||||
if ( spd <= maxscaledspeed )
|
||||
return;
|
||||
|
||||
// Returns the modifier for the velocity
|
||||
fraction = maxscaledspeed/spd;
|
||||
|
||||
float theCurrentSpeed = Length(pmove->velocity);
|
||||
spd = Length( pmove->velocity );
|
||||
|
||||
VectorScale( pmove->velocity, fraction, pmove->velocity ); //Crop it down!.
|
||||
// Simulate gravity
|
||||
AngleVectors(pmove->angles, forward, tmp, tmp);
|
||||
float ascentModifier=1.0f + DotProduct(forward, vertical)/10.0f;
|
||||
maxbasespeed *= ascentModifier;
|
||||
|
||||
//#ifdef AVH_CLIENT
|
||||
// if(pmove->runfuncs)
|
||||
// {
|
||||
// pmove->Con_Printf("Preventing speed exploits (max speed: %f, current speed: %f, adjusted speed: %f\n", pmove->maxspeed, theCurrentSpeed, Length(pmove->velocity));
|
||||
// }
|
||||
//#endif
|
||||
if ( spd <= maxbasespeed )
|
||||
return;
|
||||
|
||||
// Returns the modifier for the velocity
|
||||
fraction = maxbasespeed/spd;
|
||||
|
||||
// Trigger footstep immediately to prevent silent bunny-hopping
|
||||
//pmove->flTimeStepSound = 0.0f;
|
||||
VectorScale( pmove->velocity, fraction, pmove->velocity ); //Crop it down!.
|
||||
}
|
||||
else
|
||||
{
|
||||
float maxscaledspeed;
|
||||
|
||||
maxscaledspeed = BUNNYJUMP_MAX_SPEED_FACTOR * pmove->maxspeed;
|
||||
if(inAir)
|
||||
{
|
||||
// Allow flyers, leapers, and JPers to go faster in the air, but still capped
|
||||
maxscaledspeed = BALANCE_VAR(kAirspeedMultiplier)*pmove->maxspeed;
|
||||
}
|
||||
|
||||
// Don't divide by zero
|
||||
if ( maxscaledspeed <= 0.0f )
|
||||
return;
|
||||
|
||||
vec3_t theVelVector;
|
||||
VectorCopy(pmove->velocity, theVelVector);
|
||||
|
||||
if(inAir)
|
||||
{
|
||||
theVelVector[2] = 0.0f;
|
||||
}
|
||||
|
||||
spd = Length( theVelVector );
|
||||
|
||||
if ( spd <= maxscaledspeed )
|
||||
return;
|
||||
|
||||
// Returns the modifier for the velocity
|
||||
fraction = maxscaledspeed/spd;
|
||||
|
||||
VectorScale( pmove->velocity, fraction, pmove->velocity ); //Crop it down!.
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
|
@ -5267,7 +5274,6 @@ void PM_Jump (void)
|
|||
|
||||
// Lerk flight movement
|
||||
PM_FlapMove();
|
||||
|
||||
// tankefugl: 0000972 walljump
|
||||
if (canWallJump && (GetHasUpgrade(pmove->iuser4, MASK_WALLSTICKING) && (pmove->cmd.buttons & IN_JUMP) && !(pmove->oldbuttons & IN_JUMP) /*&& (gSurfaceNormal[2] < 0.7)*/))
|
||||
{
|
||||
|
|
Loading…
Reference in a new issue