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38 lines
798 B
C
38 lines
798 B
C
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#ifndef CHAT_PANEL_H
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#define CHAT_PANEL_H
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#include <VGUI_Panel.h>
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#include "game_shared/VGUI_DefaultInputSignal.h"
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#include "mod/AvHFont.h"
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#include <string>
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class ChatPanel : public vgui::Panel, public vgui::CDefaultInputSignal
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{
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public:
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ChatPanel(int x, int y, int wide, int tall);
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void CancelChat();
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void SetChatMode(std::string sChatMode);
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void KeyDown(int virtualKey, int scanCode);
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// Checks if a key was pushed since the chat window was opened.
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bool WasKeyPushed(int virtualKey) const;
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virtual void paint();
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virtual void paintBackground();
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const static char* chatModeAll;
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const static char* chatModeTeam;
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private:
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std::string mText;
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std::string mChatMode;
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bool mKeyPushed[256];
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};
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#endif
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