NS/releases/valve/source/mod/LineDrawer.h

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#ifndef LINEDRAWER_H
#define LINEDRAWER_H
//int trunc(float inX);
//
//float frac(float inX);
//
//float invfrac(inX);
//
//void vguiWuLine(int x1, int y1, int x2, int y2);
void vguiSimpleLine(int x0, int y0, int x1, int y1, int r, int g, int b, int a);
void vguiSimpleBox(int x0, int y0, int x1, int y1, int r, int g, int b, int a);
#endif