NS/main/source/ui/bitmappng.cpp

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//========= Copyright <20> 1996-2001, Valve LLC, All rights reserved. ============
//
// Purpose:
//
// $NoKeywords: $
//=============================================================================
/////////////////////////////////////////////////////////////////////////////////////////////////////
////// 2021 - Unused library removal. Uncomment and reinclude libpng and zlib to add back. ////
////////////////////////////////////////////////////////////////////////////////////////////////////
//#include "VGUI.h"
//#include "bitmappng.h"
//#include <memory.h>
//
//BitmapPNG::BitmapPNG(int width, int height, uchar* data)
//{
// setSize(width,height); //double-check that this allocates the memory we need!
// memcpy(_rgba,data,width*height*4);
//}
//
//BitmapPNG::~BitmapPNG(void) {}