2018-04-22 15:55:55 +00:00
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//========= Copyright <20> 1996-2001, Valve LLC, All rights reserved. ============
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//
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// Purpose:
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//
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// $NoKeywords: $
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//=============================================================================
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2021-10-29 16:15:27 +00:00
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/////////////////////////////////////////////////////////////////////////////////////////////////////
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////// 2021 - Unused library removal. Uncomment and reinclude libpng and zlib to add back. ////
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////////////////////////////////////////////////////////////////////////////////////////////////////
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//#include "VGUI.h"
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//#include "bitmappng.h"
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//#include <memory.h>
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//
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//BitmapPNG::BitmapPNG(int width, int height, uchar* data)
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//{
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// setSize(width,height); //double-check that this allocates the memory we need!
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// memcpy(_rgba,data,width*height*4);
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//}
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//
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//BitmapPNG::~BitmapPNG(void) {}
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2018-04-22 15:55:55 +00:00
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