NS/main/source/mod/FileUtil.cpp

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#include "FileUtil.h"
#include "localassert.h"
#include "../util/nowarnings.h"
#include <stdio.h>
#include "stdarg.h"
// For FindFirst/FindNext functionality in BuildFileList
#ifdef WIN32
#include "windows.h"
#else
#include "../util/LinuxSupport.h"
#endif
#include "public/interface.h"
#include "public/FileSystem.h"
IFileSystem* FUGetFileSystem()
{
static IFileSystem* sFileSystem = NULL;
if(!sFileSystem)
{
CSysModule *theFilesystem = Sys_LoadModule("FileSystem_Stdio");
CreateInterfaceFn factory = Sys_GetFactory(theFilesystem);
void* theRetVal = factory(FILESYSTEM_INTERFACE_VERSION, NULL );
if(!theRetVal)
{
// Error
int a = 0;
}
sFileSystem = (IFileSystem *)theRetVal;
}
ASSERT(sFileSystem);
return sFileSystem;
}
// Pass in relative path, do search on path including mod directory, return files relative to mod directory
bool FUBuildFileList(const string& inBaseDirectoryName, const string& inDirectoryName, const string& inFileExtension, CStringList& outList)
{
#ifdef WIN32
const string kDelimiter("\\");
#else
const string kDelimiter("/");
#endif
bool theSuccess = false;
string theBaseDirectoryName = inBaseDirectoryName;
string theDirectoryName = inDirectoryName;
#ifdef WIN32
// Replace all forward slashes with \\'s if needed
std::replace(theBaseDirectoryName.begin(), theBaseDirectoryName.end(), '/', '\\');
std::replace(theDirectoryName.begin(), theDirectoryName.end(), '/', '\\');
#endif
string theFullDirName = theBaseDirectoryName + theDirectoryName;
int theEndOffset = theDirectoryName.find_last_of(kDelimiter);
string theBaseDirName = theDirectoryName.substr(0, theEndOffset);
theFullDirName += inFileExtension;
#ifdef WIN32
FileFindHandle_t theHandle;
const char* theCStrFoundFileName = FUGetFileSystem()->FindFirst(theFullDirName.c_str(), &theHandle);
if(theCStrFoundFileName)
{
do
{
string theFoundFilename = string(theCStrFoundFileName);
#else
string theFoundFilename;
FIND_DATA theFindData;
int theRC = FindFirstFile(theFullDirName.c_str(), &theFindData);
if(theRC != -1)
{
do
{
string theFoundFilename = string(theFindData.cFileName);
#endif
CString theCString;
string theFullFileName = theBaseDirName + string("/") + theFoundFilename;
// Precache requires / in the filename
std::replace(theFullFileName.begin(), theFullFileName.end(), '\\', '/');
theCString = theFullFileName;
outList.push_back(theCString);
theSuccess = true;
#ifdef WIN32
}
while((theCStrFoundFileName = FUGetFileSystem()->FindNext(theHandle)) != NULL);
}
#else
}
while(FindNextFile(0, &theFindData));
}
#endif
//DIR theDirp = opendir(theDirName.c_str());
// while(theDirp)
// {
// int theErrno = 0;
// if ((dp = readdir(theDirp)) != NULL) {
// if (strcmp(dp->d_name, name) == 0) {
// closedir(theDirp);
// return FOUND;
// }
// } else {
// if (theErrno == 0) {
// closedir(theDirp);
// return NOT_FOUND;
// }
// closedir(theDirp);
// return READ_ERROR;
// }
// }
// return OPEN_ERROR;
return theSuccess;
}