mirror of
https://github.com/ENSL/NS.git
synced 2025-02-18 10:01:22 +00:00
32 lines
928 B
INI
32 lines
928 B
INI
|
// Lighting
|
||
|
brightness "1"
|
||
|
gamma "2.5"
|
||
|
lightgamma "2.5"
|
||
|
gl_use_shaders "1" // Use temporary gamma ramp replacement that utilizes HL25 shaders. It only adjusts to the average gamma value of ns maps instead of per-map.
|
||
|
|
||
|
// Bobbing
|
||
|
cl_bob "0.01"
|
||
|
cl_bobcycle "0.8"
|
||
|
cl_bobup "0.5"
|
||
|
cl_bobview "1"
|
||
|
|
||
|
// Audio
|
||
|
cl_ambientsound "1.25" // 1 is the old ambient default volume, but the old master volume was 0.8 before ambient sound volume scaled with the volume command
|
||
|
cl_musicenabled "1"
|
||
|
cl_musicvolume "1.25" // 1 is the old music default volume, but the old master volume was 0.8 before music volume scaled with the volume command
|
||
|
|
||
|
// HUD
|
||
|
hud_style "0"
|
||
|
hud_mapstyle "1"
|
||
|
//hud_mapnames "0"
|
||
|
|
||
|
// Legacy sprite crosshairs
|
||
|
crosshair "1"
|
||
|
cl_cross "0"
|
||
|
|
||
|
|
||
|
echo "Classic NS preset:"
|
||
|
echo "- Original dark lighting"
|
||
|
echo "- Original HUD and crosshairs"
|
||
|
echo "- Original weapon and view bob"
|
||
|
echo "- Original mix volumes for ambient sound and music"
|