NS/dev/performance/manual/structures.html

245 lines
15 KiB
HTML
Raw Normal View History

<HTML>
<HEAD>
<TITLE>Natural Selection Manual</TITLE>
<META HTTP-EQUIV="Content-Type" CONTENT="text/html; charset=iso-8859-1">
<link rel="stylesheet" href="css/marine.css" type="text/css">
<script language="JavaScript">
<!--
function MM_swapImgRestore() { //v3.0
var i,x,a=document.MM_sr; for(i=0;a&&i<a.length&&(x=a[i])&&x.oSrc;i++) x.src=x.oSrc;
}
function MM_preloadImages() { //v3.0
var d=document; if(d.images){ if(!d.MM_p) d.MM_p=new Array();
var i,j=d.MM_p.length,a=MM_preloadImages.arguments; for(i=0; i<a.length; i++)
if (a[i].indexOf("#")!=0){ d.MM_p[j]=new Image; d.MM_p[j++].src=a[i];}}
}
function MM_findObj(n, d) { //v4.0
var p,i,x; if(!d) d=document; if((p=n.indexOf("?"))>0&&parent.frames.length) {
d=parent.frames[n.substring(p+1)].document; n=n.substring(0,p);}
if(!(x=d[n])&&d.all) x=d.all[n]; for (i=0;!x&&i<d.forms.length;i++) x=d.forms[i][n];
for(i=0;!x&&d.layers&&i<d.layers.length;i++) x=MM_findObj(n,d.layers[i].document);
if(!x && document.getElementById) x=document.getElementById(n); return x;
}
function MM_swapImage() { //v3.0
var i,j=0,x,a=MM_swapImage.arguments; document.MM_sr=new Array; for(i=0;i<(a.length-2);i+=3)
if ((x=MM_findObj(a[i]))!=null){document.MM_sr[j++]=x; if(!x.oSrc) x.oSrc=x.src; x.src=a[i+2];}
}
//-->
</script>
</HEAD>
<BODY BGCOLOR=#000000 leftmargin="0" topmargin="0" marginwidth="0" marginheight="0" onLoad="MM_preloadImages('images/design/buttons_nav_on.gif','images/design/buttons_gen_on.gif','images/design/buttons_front_on.gif','images/design/buttons_alien_on.gif')" background="images/design/page_background.gif" text="#FFFFFF" link="#0099FF">
<table border=0 cellpadding=0 cellspacing=0 width="704" height="512" align="center">
<tr>
<td> <img src="images/design/spacer.gif" width=40 height=1></td>
<td> <img src="images/design/spacer.gif" width=33 height=1></td>
<td> <img src="images/design/spacer.gif" width=24 height=1></td>
<td> <img src="images/design/spacer.gif" width=375 height=1></td>
<td> <img src="images/design/spacer.gif" width=82 height=1></td>
<td> <img src="images/design/spacer.gif" width=175 height=1></td>
<td> <img src="images/design/spacer.gif" width=39 height=1></td>
</tr>
<tr>
<td colspan=2> <img src="images/design/surround_ne1.gif" width=73 height=34></td>
<td> <img src="images/design/surround_power.gif" width=24 height=34></td>
<td colspan=4> <img src="images/design/surround_n.gif" width=671 height=34></td>
</tr>
<tr>
<td height="103" valign="top"><img src="images/design/surround_title_w.gif" width="40" height="103"></td>
<td colspan=3 height="103" valign="top">
<table border="0" cellspacing="0" cellpadding="0" height="103">
<tr>
<td height="57"><img src="images/design/surround_title_animated.gif" width="432" height="57"></td>
</tr>
<tr>
<td valign="top" background="images/design/surround_title_s.gif"><span class="sectionlink"><a href="frontiersmen.html">Frontiersmen
Data</a></span> <span class="sectiontext">::</span> <span class="sectionlink"><a href="front_commander.html">
Commander</a></span> <span class="sectiontext"> :: </span><span class="sectionlink"><a href="front_comduties.html">Command
Duties</a></span><span class="sectiontext">: <font color="#FF6600">Structures</font></span></td>
</tr>
</table>
</td>
<td height="103" valign="top"><img src="images/design/surround_title_c.gif" width="82" height="103"></td>
<td height="103" valign="top">
<table border="0" cellspacing="0" cellpadding="0" height="103">
<tr>
<td><a href="introduction.html" onMouseOut="MM_swapImgRestore()" onMouseOver="MM_swapImage('button_nav','','images/design/buttons_nav_on.gif',1)"><img name="button_nav" border="0" src="images/design/buttons_nav_off.gif" width="175" height="25"></a></td>
</tr>
<tr>
<td><a href="general.html" onMouseOut="MM_swapImgRestore()" onMouseOver="MM_swapImage('button_general','','images/design/buttons_gen_on.gif',1)"><img name="button_general" border="0" src="images/design/buttons_gen_off.gif" width="175" height="23"></a></td>
</tr>
<tr>
<td><a href="frontiersmen.html" onMouseOut="MM_swapImgRestore()" onMouseOver="MM_swapImage('button_tsa','','images/design/buttons_front_on.gif',1)"><img name="button_tsa" border="0" src="images/design/buttons_front_off.gif" width="175" height="28"></a></td>
</tr>
<tr>
<td height="2"><a href="alien.html" onMouseOut="MM_swapImgRestore()" onMouseOver="MM_swapImage('button_alien','','images/design/buttons_alien_on.gif',1)"><img name="button_alien" border="0" src="images/design/buttons_alien_off.gif" width="175" height="27"></a></td>
</tr>
</table>
</td>
<td height="103" valign="top"><img src="images/design/surround_title_e.gif" width="39" height="103"></td>
</tr>
<tr>
<td height="103" valign="top" colspan="7">
<table width="768" border="0" cellspacing="0" cellpadding="0" height="424" align="left">
<tr>
<td background="images/design/surround_w.gif"><img src="images/design/surround_w.gif" width="40" height="482"></td>
<td width="472" background="images/design/background.gif" valign="top">
<p><img src="images/design/background_n.gif" width="689" height="16"></p>
<table border="0" cellspacing="0" cellpadding="0" align="center" width="100%" height="63">
<tr>
<td align="center" valign="top">
<table width="100" border="0" cellspacing="0" cellpadding="0">
<tr>
<td><img src="images/titles/front_structures.gif" width="628" height="25" hspace="25"></td>
</tr>
<tr>
<td>
<table width="628" border="1" cellspacing="0" cellpadding="5" bgcolor="#000033" align="center" bordercolor="#0B7BEE">
<tr>
<td>
<p><b>Summary:</b> all equipment, resources, and
most marine activities, depend upon structures,
selected and placed by the commander. Placed structures
must be <a href="front_building.html">built</a>
by marines.</p>
</td>
</tr>
</table>
</td>
</tr>
<tr>
<td>
<table width="628" border="0" cellspacing="5" cellpadding="5" align="center">
<tr>
<td>
<p><img src="images/images/10_data.gif" width="13" height="10">
Most <a href="front_commander.html">command networks</a>
were never intended for military use. In order
to &quot;teach&quot; these networks to create
new equipment &#150; like <a href="items_weapons.html">guns</a>,
<a href="structures_turrets.html">turrets</a>,
or <a href="front_upgrades.html">upgrades</a>
to existing equipment &#150; the commander must first
build the following structures. These structures
work together, allowing more and more powerful
upgrades, weapons, and abilities. To get an overall
picture, see the <a href="techtree.html">tech
tree</a>.</p>
<p>The following list describes each structure's
function, the equipment it makes available, and
what new structures can be built once it is on
online. If it allows equipment or other structures
to be created within a certain range, these too
are noted.</p>
</td>
</tr>
</table>
</td>
</tr>
</table>
<table border="0" cellspacing="0" cellpadding="0" align="center" width="100%">
<tr>
<td align="center" valign="top">
<div align="center">
<table width="616" border="0" cellspacing="0" cellpadding="0">
<tr>
<td>&nbsp; </td>
</tr>
</table>
<table width="628" border="1" cellspacing="0" cellpadding="5" bgcolor="#000033" align="center" bordercolor="#0B7BEE">
<tr>
<td>
<table width="100%" border="0" cellspacing="5" cellpadding="0">
<tr valign="middle" align="center">
<td width="32%" height="77"><a href="structures_cc.html">
Command Console<br>
<img src="images/tech/comcenter.gif" width="64" height="64" vspace="3" border="0"></a></td>
<td width="34%" height="77"><a href="structures_tfact.html">Turret
Factory<br>
Factory<br>
<img src="images/tech/tfact.gif" width="64" height="64" vspace="2" border="0">
</a><br>
</td>
<td width="34%" height="77"><a href="structures_observatory.html">Observatory<br>
<img src="images/tech/observ.gif" width="64" height="64" vspace="2" border="0">
</a> </td>
</tr>
<tr valign="middle" align="center">
<td width="32%" height="77"><a href="structures_infportal.html">Infantry
Portal<br>
<img src="images/tech/inf_portal.gif" width="64" height="64" vspace="2" border="0">
</a> </td>
<td width="34%" height="77"><a href="structures_advtfact.html">Adv.
Turret Factory<br>
<img src="images/tech/asc.gif" width="64" height="64" vspace="2" border="0">
</a><br>
</td>
<td width="34%" height="77"><a href="structures_phasegate.html">Phase
Gates<br>
<img src="images/tech/phase.gif" width="64" height="64" vspace="2" border="0">
</a> </td>
</tr>
<tr valign="middle" align="center">
<td width="32%" height="77"><a href="structures_armory.html">Armory<br>
<img src="images/tech/armory.gif" width="64" height="64" vspace="2" border="0">
</a> </td>
<td width="34%" height="77"><a href="structures_armslab.html">Arms
Lab<br>
<img src="images/tech/armslab.gif" width="64" height="64" vspace="2" border="0">
</a> </td>
<td width="34%" height="77"><a href="structures_turrets.html">Turrets
and Siege Turrets<br>
<img src="images/tech/turret.gif" width="64" height="64" vspace="2" border="0">
</a> </td>
</tr>
<tr valign="middle" align="center">
<td width="32%" height="77"><a href="structures_advarmory.html">Advanced
Armory<br>
<img src="images/tech/armory_adv.gif" width="64" height="64" vspace="2" border="0">
</a> </td>
<td width="34%" height="77"><a href="structures_protolab.html">Prototype
Lab<br>
<img src="images/tech/protolab.gif" width="64" height="64" vspace="2" border="0">
</a> </td>
<td width="34%" height="77"><a href="structures_restower.html">Resource
Tower<br>
<img src="images/tech/restower.gif" width="64" height="64" vspace="2" border="0">
</a> </td>
</tr>
</table>
</td>
</tr>
</table>
</div>
</td>
</tr>
</table>
</td>
</tr>
</table>
</td>
<td background="images/design/surround_e.gif"><img src="images/design/surround_e.gif" width="37" height="482"></td>
</tr>
<tr>
<td colspan="3" height="2"><img src="images/design/surround_s.gif" width="768" height="81"></td>
</tr>
</table>
</td>
</tr>
</table>
</BODY>
</HTML>