mirror of
https://github.com/ENSL/NS.git
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121 lines
5.8 KiB
XML
121 lines
5.8 KiB
XML
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<?xml version="1.0" encoding="utf-8"?>
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<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<ItemGroup Label="ProjectConfigurations">
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<ProjectConfiguration Include="Detour - Debug|Win32">
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<Configuration>Detour - Debug</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Detour - Release|Win32">
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<Configuration>Detour - Release</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="Include\DetourAlloc.h" />
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<ClInclude Include="Include\DetourAssert.h" />
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<ClInclude Include="Include\DetourCommon.h" />
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<ClInclude Include="Include\DetourMath.h" />
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<ClInclude Include="Include\DetourNavMesh.h" />
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<ClInclude Include="Include\DetourNavMeshBuilder.h" />
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<ClInclude Include="Include\DetourNavMeshQuery.h" />
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<ClInclude Include="Include\DetourNode.h" />
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<ClInclude Include="Include\DetourStatus.h" />
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<ClInclude Include="Include\DetourTileCache.h" />
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<ClInclude Include="Include\DetourTileCacheBuilder.h" />
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</ItemGroup>
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<ItemGroup>
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<ClCompile Include="DetourAlloc.cpp" />
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<ClCompile Include="DetourAssert.cpp" />
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<ClCompile Include="DetourCommon.cpp" />
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<ClCompile Include="DetourNavMesh.cpp" />
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<ClCompile Include="DetourNavMeshBuilder.cpp" />
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<ClCompile Include="DetourNavMeshQuery.cpp" />
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<ClCompile Include="DetourNode.cpp" />
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<ClCompile Include="DetourTileCache.cpp" />
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<ClCompile Include="DetourTileCacheBuilder.cpp" />
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</ItemGroup>
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<PropertyGroup Label="Globals">
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<VCProjectVersion>16.0</VCProjectVersion>
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<Keyword>Win32Proj</Keyword>
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<ProjectGuid>{36e392b2-ea9f-43fe-9700-82dfe548c75d}</ProjectGuid>
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<RootNamespace>detour</RootNamespace>
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<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Detour - Debug|Win32'" Label="Configuration">
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<ConfigurationType>StaticLibrary</ConfigurationType>
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<UseDebugLibraries>true</UseDebugLibraries>
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<PlatformToolset>v143</PlatformToolset>
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<CharacterSet>Unicode</CharacterSet>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Detour - Release|Win32'" Label="Configuration">
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<ConfigurationType>StaticLibrary</ConfigurationType>
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<UseDebugLibraries>false</UseDebugLibraries>
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<PlatformToolset>v143</PlatformToolset>
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<WholeProgramOptimization>true</WholeProgramOptimization>
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<CharacterSet>Unicode</CharacterSet>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
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<ImportGroup Label="ExtensionSettings">
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</ImportGroup>
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<ImportGroup Label="Shared">
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</ImportGroup>
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Detour - Debug|Win32'">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Detour - Release|Win32'">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<PropertyGroup Label="UserMacros" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Detour - Debug|Win32'">
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<OutDir>$(SolutionDir)\Debug\Detour\</OutDir>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Detour - Release|Win32'">
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<OutDir>$(SolutionDir)\Release\Detour\</OutDir>
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</PropertyGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Detour - Debug|Win32'">
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<ClCompile>
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<WarningLevel>Level3</WarningLevel>
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<SDLCheck>true</SDLCheck>
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<PreprocessorDefinitions>WIN32;_DEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<ConformanceMode>true</ConformanceMode>
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<PrecompiledHeader>NotUsing</PrecompiledHeader>
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<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
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<AdditionalIncludeDirectories>$(SolutionDir)\detour\Include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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</ClCompile>
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<Link>
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<SubSystem>
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</SubSystem>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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</Link>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Detour - Release|Win32'">
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<ClCompile>
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<WarningLevel>Level3</WarningLevel>
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<FunctionLevelLinking>true</FunctionLevelLinking>
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<IntrinsicFunctions>true</IntrinsicFunctions>
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<SDLCheck>true</SDLCheck>
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<PreprocessorDefinitions>WIN32;NDEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<ConformanceMode>true</ConformanceMode>
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<PrecompiledHeader>NotUsing</PrecompiledHeader>
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<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
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<AdditionalIncludeDirectories>$(SolutionDir)\detour\Include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<InlineFunctionExpansion>Default</InlineFunctionExpansion>
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<FavorSizeOrSpeed>Neither</FavorSizeOrSpeed>
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<OmitFramePointers>false</OmitFramePointers>
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<EnableFiberSafeOptimizations>false</EnableFiberSafeOptimizations>
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<Optimization>Full</Optimization>
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<WholeProgramOptimization>false</WholeProgramOptimization>
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</ClCompile>
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<Link>
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<SubSystem>
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</SubSystem>
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<EnableCOMDATFolding>true</EnableCOMDATFolding>
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<OptimizeReferences>true</OptimizeReferences>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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</Link>
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</ItemDefinitionGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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<ImportGroup Label="ExtensionTargets">
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</ImportGroup>
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</Project>
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