mirror of
https://github.com/ENSL/NS.git
synced 2024-12-11 13:22:03 +00:00
105 lines
2.4 KiB
C
105 lines
2.4 KiB
C
|
/***
|
||
|
*
|
||
|
* Copyright (c) 1996-2002, Valve LLC. All rights reserved.
|
||
|
*
|
||
|
* This product contains software technology licensed from Id
|
||
|
* Software, Inc. ("Id Technology"). Id Technology (c) 1996 Id Software, Inc.
|
||
|
* All Rights Reserved.
|
||
|
*
|
||
|
****/
|
||
|
|
||
|
//
|
||
|
// spritegn.h: header file for sprite generation program
|
||
|
//
|
||
|
|
||
|
// **********************************************************
|
||
|
// * This file must be identical in the spritegen directory *
|
||
|
// * and in the Quake directory, because it's used to *
|
||
|
// * pass data from one to the other via .spr files. *
|
||
|
// **********************************************************
|
||
|
|
||
|
//-------------------------------------------------------
|
||
|
// This program generates .spr sprite package files.
|
||
|
// The format of the files is as follows:
|
||
|
//
|
||
|
// dsprite_t file header structure
|
||
|
// <repeat dsprite_t.numframes times>
|
||
|
// <if spritegroup, repeat dspritegroup_t.numframes times>
|
||
|
// dspriteframe_t frame header structure
|
||
|
// sprite bitmap
|
||
|
// <else (single sprite frame)>
|
||
|
// dspriteframe_t frame header structure
|
||
|
// sprite bitmap
|
||
|
// <endrepeat>
|
||
|
//-------------------------------------------------------
|
||
|
|
||
|
#ifdef INCLUDELIBS
|
||
|
|
||
|
#include <stdlib.h>
|
||
|
#include <stdio.h>
|
||
|
#include <math.h>
|
||
|
#include <string.h>
|
||
|
|
||
|
#include "cmdlib.h"
|
||
|
#include "scriplib.h"
|
||
|
#include "lbmlib.h"
|
||
|
|
||
|
#endif
|
||
|
|
||
|
#define SPRITE_VERSION 2
|
||
|
|
||
|
// must match definition in modelgen.h
|
||
|
#ifndef SYNCTYPE_T
|
||
|
#define SYNCTYPE_T
|
||
|
typedef enum {ST_SYNC=0, ST_RAND } synctype_t;
|
||
|
#endif
|
||
|
|
||
|
// TODO: shorten these?
|
||
|
typedef struct {
|
||
|
int ident;
|
||
|
int version;
|
||
|
int type;
|
||
|
int texFormat;
|
||
|
float boundingradius;
|
||
|
int width;
|
||
|
int height;
|
||
|
int numframes;
|
||
|
float beamlength;
|
||
|
synctype_t synctype;
|
||
|
} dsprite_t;
|
||
|
|
||
|
#define SPR_VP_PARALLEL_UPRIGHT 0
|
||
|
#define SPR_FACING_UPRIGHT 1
|
||
|
#define SPR_VP_PARALLEL 2
|
||
|
#define SPR_ORIENTED 3
|
||
|
#define SPR_VP_PARALLEL_ORIENTED 4
|
||
|
|
||
|
#define SPR_NORMAL 0
|
||
|
#define SPR_ADDITIVE 1
|
||
|
#define SPR_INDEXALPHA 2
|
||
|
#define SPR_ALPHTEST 3
|
||
|
|
||
|
typedef struct {
|
||
|
int origin[2];
|
||
|
int width;
|
||
|
int height;
|
||
|
} dspriteframe_t;
|
||
|
|
||
|
typedef struct {
|
||
|
int numframes;
|
||
|
} dspritegroup_t;
|
||
|
|
||
|
typedef struct {
|
||
|
float interval;
|
||
|
} dspriteinterval_t;
|
||
|
|
||
|
typedef enum { SPR_SINGLE=0, SPR_GROUP } spriteframetype_t;
|
||
|
|
||
|
typedef struct {
|
||
|
spriteframetype_t type;
|
||
|
} dspriteframetype_t;
|
||
|
|
||
|
#define IDSPRITEHEADER (('P'<<24)+('S'<<16)+('D'<<8)+'I')
|
||
|
// little-endian "IDSP"
|
||
|
|