<TD>Handle to the stream to have its position set.<BR>
</TD><TRVALIGN=top><TD><I>index</I></TD>
<TD>The index of the stream within the FSB file.<BR>
</TD></TABLE>
<H3>Return Value</H3>
On success, TRUE is returned.<BR>
On failure, FALSE is returned.<BR>
<H3>Remarks</H3>
A stream will stop if this function is called, as it needs to seek and flush the buffer.<BR>
Indicies for this function are generated as user friendly constants when compiling the FSB bank, and are available in the relevant generated header file.<BR>
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If the stream has been opened with FSOUND_NONBLOCKING, this function will ALWAYS succeed, but puts the stream back into a non-ready state. You then have to poll after calling this to make sure the stream is ready.<BR>
You can either do this by calling FSOUND_Stream_Play repeatedly/once a frame until it is succeeds, or FSOUND_Stream_GetOpenState.<BR>
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Supported on the following platforms : Win32, WinCE, Linux, Macintosh, XBox, PlayStation 2, GameCube<BR>