NS/dev/hitboxtest/manual/weapons_turrets.html

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Data</a></span><span class="sectiontext"> :: </span><span class="sectionlink"><a href="front_marine.html">Marine</a></span><span class="sectiontext">
:: </span><span class="sectionlink"><a href="weapons_main.html">Weaponry</a></span><span class="sectiontext">:
<font color="#FF6600">Turrets</font></span></td>
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<td>&nbsp;</td>
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<td width="32%" height="77"><img src="images/tech_10/knife.gif" width="15" height="15">
<a href="weapons_knife.html"> Knife</a><br>
<img src="images/tech_10/shotgun.gif" width="15" height="15">
<a href="weapons_shotgun.html">Shotgun</a><br>
<img src="images/tech_10/mines.gif" width="15" height="15">
<a href="weapons_mines.html">Trip Mine</a><br>
<img src="images/tech_10/jetpacks2.gif" width="15" height="15">
<a href="weapons_jetpack.html">Jet Pack</a></td>
<td width="34%" height="77"><img src="images/tech_10/pistol.gif" width="15" height="15">
<a href="weapons_pistol.html">Pistol</a><br>
<img src="images/tech_10/hmg.gif" width="15" height="15">
<a href="weapons_hmg.html">Heavy Machine Gun</a><br>
<img src="images/tech_10/welder.gif" width="15" height="15">
<a href="weapons_welders.html">Welder</a><br>
<img src="images/tech_10/hmg.gif" width="15" height="15">
<a href="weapons_ha.html">Heavy Armor</a></td>
<td width="34%" height="77"><img src="images/tech_10/lmg.gif" width="15" height="15">
<a href="weapons_lmg.html">Light Machine Gun</a><br>
<img src="images/tech_10/grenadel.gif" width="15" height="15">
<a href="weapons_grenadelauncher.html">Grenade
Launcher</a><br>
<img src="images/tech_10/turret.gif" width="15" height="15">
Turret<br>
<img src="images/tech_10/siege.gif" width="15" height="15">
<a href="weapons_siege.html">Siege Turret</a></td>
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<p><b>Desc.: </b><font color="#0B7BEE"> automated
anti-personnel emplacements, turrets are
equivalent in damage to a machine gun, but
can fire on full automatic indefinitely,
and never run out of ammo.</font><br>
<br>
<img src="images/images/splitter.gif" width="100%" height="1"><br>
<b><font color="#0B7BEE">Use:</font></b>
turrets are used to defend an area. More
than one is usually required to successfully
hold off a determined Kharaa. Turret placement
is crucial, and there are many theories
on how to best cover an area. Turrets target
line-of-sight in 360 degrees, but have limited
vertical acquisition (they can't aim up
or down more than around 30&deg; - a 60&deg;
total vertical). Fast moving targets are
also difficult for them to acquire.<br>
<br>
<img src="images/images/splitter.gif" width="100%" height="1"><br>
<b><font color="#0B7BEE">Data:</font></b>
turrets are designed as deploy-and-forget
(automated) anti-personnel weapons. They
perform regular optical sweeps of their
environment (around two a second), and fire
on any object that can't be accounted for
by the <a href="front_commander.html">command
network</a> (chambers or hives) or <a href="front_friendlyfire.html">FriendlyFire</a>
(alien species). Without an observatory
present, cloaked aliens can also evade them
(although aliens cannot move and remain
<a href="alien_evolutions_cloaking.html">cloaked</a>).
If attacked by multiple targets, turrets
will always acquire the closest hostile.<br>
</p>
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<td colspan="3" height="23">
<p><b class="sectiontext">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Sentry
Turret</b></p>
</td>
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<tr>
<td width="32%">
<p><img src="images/images/10_damage.gif" width="10" height="10">
Damage</p>
</td>
<td colspan="2">
<p>27</p>
</td>
</tr>
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<p><img src="images/images/10_range.gif" width="10" height="10">
Range</p>
</td>
<td colspan="2">
<p>800</p>
</td>
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<td width="32%">
<p><img src="images/images/10_time.gif" width="10" height="10">
Rate of Fire</p>
</td>
<td colspan="2">
<p>1-2x a second</p>
</td>
</tr>
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<td width="32%">
<p><img src="images/images/10_armor.gif" width="10" height="10">
Armor Pts. </p>
</td>
<td colspan="2">
<p>1000</p>
</td>
</tr>
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<td width="32%">
<p><img src="images/images/10_note.gif" width="10" height="10">
Note </p>
</td>
<td colspan="2">
<p>automated defense</p>
</td>
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</td>
<td width="34%" height="77"><img src="images/images/turret.gif" width="200" height="200"></td>
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