NS/main/source/particles/Makefile

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######################################################################
# Particle System API
#
# Copyright 1998 by David K. McAllister.
#
######################################################################
C++ = g++ -m32
GLUT_HOME =/usr/local/contrib/unmoderated
MP = #-mp -DPARTICLE_MP
OS:=$(shell uname)
# Make it real fast on an Origin 2000.
#LNO =-LNO:opt=1:fusion=2:fission=2:fusion_peeling_limit=2048:cs1=32K:cs2=8M
COPT = $(MP) -O3 $(LNO) -fPIC
CFLAGS = $(COPT) $(COMPFLAGS) -I. -I.. -I$(GLUT_HOME)/include -I/usr/include/c++/4.8/ -I../common -I../public -I../pm_shared -I../engine
ifeq ($(OS),Darwin)
2018-05-13 01:03:45 +00:00
SLIBB = libtool -static *.o -o libparticleMP.a
CFLAGS += -target i386-apple-darwin -DCMAKE_OSX_ARCHITECTURES=i386
else
SLIBB = ar clq $@ $(POBJS)
endif
POBJS =action_api.o actions.o HLRender.o opengl.o system.o
ALL = libparticleMP.a
all: $(ALL)
# following line needed for c++ .cc files
.SUFFIXES : .cpp
.cpp.o:
$(C++) $(CFLAGS) -c $<
libparticleMP.a: $(POBJS)
rm -f $@
$(SLIBB)
SPDir:
(make)
clean:
rm -f libpar*
rm -f *.o
rm -rf *ii_files