NS/releases/3.2.0/source/dlls/furniture.h

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#ifndef CFURNITURE_H
#define CFURNITURE_H
//=========================================================
// Furniture - this is the cool comment I cut-and-pasted
//=========================================================
class CFurniture : public CBaseMonster
{
public:
void Spawn ( void );
void Die( void );
int Classify ( void );
virtual int ObjectCaps( void ) { return (CBaseMonster :: ObjectCaps() & ~FCAP_ACROSS_TRANSITION); }
};
#endif