2018-04-22 15:55:55 +00:00
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#include "AvHLogoutComponent.h"
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#include "ui/UITags.h"
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////////////////////////////////////
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// AvHLogoutComponent -> StaticLabel //
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////////////////////////////////////
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void AvHUILogoutComponent::AllocateComponent(const TRDescription& inDesc)
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{
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// Width and height (normalized screen coords)
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float theWidth = UIDefaultWidth;
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float theHeight = UIDefaultHeight;
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inDesc.GetTagValue(UITagWidth, theWidth);
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inDesc.GetTagValue(UITagHeight, theHeight);
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this->mLogoutComponent = new AvHLogoutComponent(theWidth*ScreenWidth(), theHeight*ScreenHeight());
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}
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Panel* AvHUILogoutComponent::GetComponentPointer(void)
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{
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return this->mLogoutComponent;
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}
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bool AvHUILogoutComponent::SetClassProperties(const TRDescription& inDesc, Panel* inPanel, CSchemeManager* inSchemeManager)
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{
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AvHLogoutComponent* theLogoutComponent = (AvHLogoutComponent*)inPanel;
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bool theSuccess = UIStaticLabel::SetClassProperties(inDesc, inPanel, inSchemeManager);
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if(theSuccess)
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{
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// Get font to use
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std::string theSchemeName;
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if(inDesc.GetTagValue(UITagScheme, theSchemeName))
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{
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const char* theSchemeCString = theSchemeName.c_str();
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SchemeHandle_t theSchemeHandle = inSchemeManager->getSchemeHandle(theSchemeCString);
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Font* theFont = inSchemeManager->getFont(theSchemeHandle);
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if(theFont)
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{
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theLogoutComponent->setFont(theFont);
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}
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}
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theSuccess = true;
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}
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return theSuccess;
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}
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