NS/dev/3.2-LUA/source/mod/AvHParticleTemplateServer.h

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#ifndef AVH_PARTICLETEMPLATESERVER_H
#define AVH_PARTICLETEMPLATESERVER_H
#include "mod/AvHParticleTemplate.h"
#include "textrep/TRDescription.h"
#include "dlls/extdll.h"
#include "common/const.h"
#include "engine/eiface.h"
class AvHParticleTemplateListServer : public AvHParticleTemplateList
{
public:
void Clear();
void AddTemplatesFromFile(const string& inRelativeFileName);
bool AddAttributesToTemplate(uint32 inTemplateIndex, const KeyValueData* inData);
bool CreateTemplates(const TRDescriptionList& inDescriptions);
bool CreateTemplate(const KeyValueData* inData, uint32& outIndex);
bool GetCreatedTemplates(void) const;
bool GetTemplateIndexWithName(const string& inName, uint32& outIndex) const;
void LinkToEntities(AvHParticleTemplate* inTemplate);
bool SendToNetworkStream();
void SendTemplateToNetworkStream(const AvHParticleTemplate* inTemplate);
private:
bool GetShapeTypeFromValue(const string& inValueName, ShapeType& outType);
bool mCreatedTemplates;
};
#endif