<TD>Pointer to the sample to have its attributes set.<BR>
</TD><TRVALIGN=top><TD><I>deffreq</I></TD>
<TD>Default sample frequency. The value here is specified in hz. -1 to ignore.<BR>
</TD><TRVALIGN=top><TD><I>defvol</I></TD>
<TD>Default sample volume. This is a value from 0 to 255. -1 to ignore.<BR>
</TD><TRVALIGN=top><TD><I>defpan</I></TD>
<TD>Default sample pan position. This is a value from 0 to 255 or FSOUND_STEREOPAN.<BR>
</TD><TRVALIGN=top><TD><I>defpri</I></TD>
<TD>Default sample priority. This is a value from 0 to 255. -1 to ignore.<BR>
</TD><TRVALIGN=top><TD><I>varfreq</I></TD>
<TD>Frequency variation in hz to apply to deffreq each time this sample is played. -1 to ignore.<BR>
</TD><TRVALIGN=top><TD><I>varvol</I></TD>
<TD>Volume variation to apply to defvol each time this sample is played. -1 to ignore.<BR>
</TD><TRVALIGN=top><TD><I>varpan</I></TD>
<TD>Pan variation to apply to defpan each time this sample is played. -1 to ignore.<BR>
</TD></TABLE>
<H3>Return Value</H3>
On success, TRUE is returned.<BR>
On failure, FALSE is returned.<BR>
<H3>Remarks</H3>
Frequency, volume and pan variation values specify a +/- variation to the specified default frequency, volume and pan values i.e. with deffreq=44100, varfreq=2000 the actual frequency value used will be in the range 42100 -> 46100.<BR>
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Supported on the following platforms : Win32, WinCE, Linux, Macintosh, XBox, PlayStation 2, GameCube<BR>