2014-01-23 10:46:47 +00:00
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//
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// HPB_bot - botman's High Ping Bastard bot
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//
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// (http://planethalflife.com/botman/)
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//
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// engine.h
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//
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#ifndef ENGINE_H
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#define ENGINE_H
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// engine prototypes (from engine\eiface.h)...
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int pfnPrecacheModel( char* s );
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int pfnPrecacheSound( char* s );
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void pfnSetModel( edict_t *e, const char *m );
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int pfnModelIndex( const char *m );
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int pfnModelFrames( int modelIndex );
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void pfnSetSize( edict_t *e, const float *rgflMin, const float *rgflMax );
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void pfnChangeLevel( char* s1, char* s2 );
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void pfnGetSpawnParms( edict_t *ent );
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void pfnSaveSpawnParms( edict_t *ent );
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float pfnVecToYaw( const float *rgflVector );
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void pfnVecToAngles( const float *rgflVectorIn, float *rgflVectorOut );
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void pfnMoveToOrigin( edict_t *ent, const float *pflGoal, float dist, int iMoveType );
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void pfnChangeYaw( edict_t* ent );
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void pfnChangePitch( edict_t* ent );
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edict_t* pfnFindEntityByString( edict_t *pEdictStartSearchAfter, const char *pszField, const char *pszValue );
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int pfnGetEntityIllum( edict_t* pEnt );
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edict_t* pfnFindEntityInSphere( edict_t *pEdictStartSearchAfter, const float *org, float rad );
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edict_t* pfnFindClientInPVS( edict_t *pEdict );
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edict_t* pfnEntitiesInPVS( edict_t *pplayer );
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void pfnMakeVectors( const float *rgflVector );
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void pfnAngleVectors( const float *rgflVector, float *forward, float *right, float *up );
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edict_t* pfnCreateEntity( void );
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void pfnRemoveEntity( edict_t* e );
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edict_t* pfnCreateNamedEntity( int className );
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void pfnMakeStatic( edict_t *ent );
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int pfnEntIsOnFloor( edict_t *e );
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int pfnDropToFloor( edict_t* e );
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int pfnWalkMove( edict_t *ent, float yaw, float dist, int iMode );
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void pfnSetOrigin( edict_t *e, const float *rgflOrigin );
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void pfnEmitSound( edict_t *entity, int channel, const char *sample, /*int*/float volume, float attenuation, int fFlags, int pitch );
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void pfnEmitAmbientSound( edict_t *entity, float *pos, const char *samp, float vol, float attenuation, int fFlags, int pitch );
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void pfnTraceLine( const float *v1, const float *v2, int fNoMonsters, edict_t *pentToSkip, TraceResult *ptr );
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void pfnTraceToss( edict_t* pent, edict_t* pentToIgnore, TraceResult *ptr );
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int pfnTraceMonsterHull( edict_t *pEdict, const float *v1, const float *v2, int fNoMonsters, edict_t *pentToSkip, TraceResult *ptr );
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void pfnTraceHull( const float *v1, const float *v2, int fNoMonsters, int hullNumber, edict_t *pentToSkip, TraceResult *ptr );
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void pfnTraceModel( const float *v1, const float *v2, int hullNumber, edict_t *pent, TraceResult *ptr );
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const char *pfnTraceTexture( edict_t *pTextureEntity, const float *v1, const float *v2 );
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void pfnTraceSphere( const float *v1, const float *v2, int fNoMonsters, float radius, edict_t *pentToSkip, TraceResult *ptr );
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void pfnGetAimVector( edict_t* ent, float speed, float *rgflReturn );
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void pfnServerCommand( char* str );
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void pfnServerExecute( void );
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void pfnClientCommand( edict_t* pEdict, char* szFmt, ... );
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void pfnParticleEffect( const float *org, const float *dir, float color, float count );
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void pfnLightStyle( int style, char* val );
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int pfnDecalIndex( const char *name );
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int pfnPointContents( const float *rgflVector );
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void pfnMessageBegin( int msg_dest, int msg_type, const float *pOrigin, edict_t *ed );
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void pfnMessageEnd( void );
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void pfnWriteByte( int iValue );
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void pfnWriteChar( int iValue );
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void pfnWriteShort( int iValue );
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void pfnWriteLong( int iValue );
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void pfnWriteAngle( float flValue );
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void pfnWriteCoord( float flValue );
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void pfnWriteString( const char *sz );
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void pfnWriteEntity( int iValue );
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void pfnCVarRegister( cvar_t *pCvar );
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float pfnCVarGetFloat( const char *szVarName );
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const char* pfnCVarGetString( const char *szVarName );
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void pfnCVarSetFloat( const char *szVarName, float flValue );
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void pfnCVarSetString( const char *szVarName, const char *szValue );
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void pfnAlertMessage( ALERT_TYPE atype, char *szFmt, ... );
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void pfnEngineFprintf( FILE *pfile, char *szFmt, ... );
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void* pfnPvAllocEntPrivateData( edict_t *pEdict, long cb );
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void* pfnPvEntPrivateData( edict_t *pEdict );
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void pfnFreeEntPrivateData( edict_t *pEdict );
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const char* pfnSzFromIndex( int iString );
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int pfnAllocString( const char *szValue );
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struct entvars_s* pfnGetVarsOfEnt( edict_t *pEdict );
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edict_t* pfnPEntityOfEntOffset( int iEntOffset );
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int pfnEntOffsetOfPEntity( const edict_t *pEdict );
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int pfnIndexOfEdict( const edict_t *pEdict );
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edict_t* pfnPEntityOfEntIndex( int iEntIndex );
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edict_t* pfnFindEntityByVars( struct entvars_s* pvars );
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void* pfnGetModelPtr( edict_t* pEdict );
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int pfnRegUserMsg( const char *pszName, int iSize );
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void pfnAnimationAutomove( const edict_t* pEdict, float flTime );
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void pfnGetBonePosition( const edict_t* pEdict, int iBone, float *rgflOrigin, float *rgflAngles );
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unsigned long pfnFunctionFromName( const char *pName );
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const char *pfnNameForFunction( unsigned long function );
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void pfnClientPrintf( edict_t* pEdict, PRINT_TYPE ptype, const char *szMsg );
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void pfnServerPrint( const char *szMsg );
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const char *pfnCmd_Args( void );
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const char *pfnCmd_Argv( int argc );
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int pfnCmd_Argc( void );
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void pfnGetAttachment( const edict_t *pEdict, int iAttachment, float *rgflOrigin, float *rgflAngles );
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void pfnCRC32_Init( CRC32_t *pulCRC );
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void pfnCRC32_ProcessBuffer( CRC32_t *pulCRC, void *p, int len );
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void pfnCRC32_ProcessByte( CRC32_t *pulCRC, unsigned char ch );
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CRC32_t pfnCRC32_Final( CRC32_t pulCRC );
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long pfnRandomLong( long lLow, long lHigh );
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float pfnRandomFloat( float flLow, float flHigh );
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void pfnSetView( const edict_t *pClient, const edict_t *pViewent );
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float pfnTime( void );
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void pfnCrosshairAngle( const edict_t *pClient, float pitch, float yaw );
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byte * pfnLoadFileForMe( char *filename, int *pLength );
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void pfnFreeFile( void *buffer );
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void pfnEndSection( const char *pszSectionName );
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int pfnCompareFileTime( char *filename1, char *filename2, int *iCompare );
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void pfnGetGameDir( char *szGetGameDir );
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void pfnCvar_RegisterVariable( cvar_t *variable );
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void pfnFadeClientVolume( const edict_t *pEdict, int fadePercent, int fadeOutSeconds, int holdTime, int fadeInSeconds );
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void pfnSetClientMaxspeed( const edict_t *pEdict, float fNewMaxspeed );
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edict_t * pfnCreateFakeClient( const char *netname );
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void pfnRunPlayerMove( edict_t *fakeclient, const float *viewangles, float forwardmove, float sidemove, float upmove, unsigned short buttons, byte impulse, byte msec );
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int pfnNumberOfEntities( void );
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char* pfnGetInfoKeyBuffer( edict_t *e );
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char* pfnInfoKeyValue( char *infobuffer, char *key );
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void pfnSetKeyValue( char *infobuffer, char *key, char *value );
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void pfnSetClientKeyValue( int clientIndex, char *infobuffer, char *key, char *value );
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int pfnIsMapValid( char *filename );
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void pfnStaticDecal( const float *origin, int decalIndex, int entityIndex, int modelIndex );
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int pfnPrecacheGeneric( char* s );
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int pfnGetPlayerUserId( edict_t *e );
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void pfnBuildSoundMsg( edict_t *entity, int channel, const char *sample, /*int*/float volume, float attenuation, int fFlags, int pitch, int msg_dest, int msg_type, const float *pOrigin, edict_t *ed );
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int pfnIsDedicatedServer( void );
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cvar_t *pfnCVarGetPointer( const char *szVarName );
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unsigned int pfnGetPlayerWONId( edict_t *e );
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void pfnInfo_RemoveKey( char *s, const char *key );
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const char *pfnGetPhysicsKeyValue( const edict_t *pClient, const char *key );
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void pfnSetPhysicsKeyValue( const edict_t *pClient, const char *key, const char *value );
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const char *pfnGetPhysicsInfoString( const edict_t *pClient );
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unsigned short pfnPrecacheEvent( int type, const char*psz );
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void pfnPlaybackEvent( int flags, const edict_t *pInvoker, unsigned short eventindex, float delay, float *origin, float *angles, float fparam1, float fparam2, int iparam1, int iparam2, int bparam1, int bparam2 );
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unsigned char *pfnSetFatPVS( float *org );
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unsigned char *pfnSetFatPAS( float *org );
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int pfnCheckVisibility ( const edict_t *entity, unsigned char *pset );
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void pfnDeltaSetField( struct delta_s *pFields, const char *fieldname );
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void pfnDeltaUnsetField( struct delta_s *pFields, const char *fieldname );
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void pfnDeltaAddEncoder( char *name, void (*conditionalencode)( struct delta_s *pFields, const unsigned char *from, const unsigned char *to ) );
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int pfnGetCurrentPlayer( void );
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int pfnCanSkipPlayer( const edict_t *player );
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int pfnDeltaFindField( struct delta_s *pFields, const char *fieldname );
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void pfnDeltaSetFieldByIndex( struct delta_s *pFields, int fieldNumber );
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void pfnDeltaUnsetFieldByIndex( struct delta_s *pFields, int fieldNumber );
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void pfnSetGroupMask( int mask, int op );
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int pfnCreateInstancedBaseline( int classname, struct entity_state_s *baseline );
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void pfnCvar_DirectSet( struct cvar_s *var, char *value );
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void pfnForceUnmodified( FORCE_TYPE type, float *mins, float *maxs, const char *filename );
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void pfnGetPlayerStats( const edict_t *pClient, int *ping, int *packet_loss );
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#endif // ENGINE_H
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