2014-12-16 13:36:27 +00:00
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//========= Copyright <20> 1996-2002, Valve LLC, All rights reserved. ============
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//
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// Purpose:
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//
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// $NoKeywords: $
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//=============================================================================
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#ifndef VGUI_BITMAPTGA_H
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#define VGUI_BITMAPTGA_H
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#include<VGUI_Bitmap.h>
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namespace vgui
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{
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class Panel;
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class InputStream;
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class VGUIAPI BitmapTGA : public Bitmap
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{
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public:
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BitmapTGA(InputStream* is,bool invertAlpha);
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private:
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virtual bool loadTGA(InputStream* is,bool invertAlpha);
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};
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}
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2014-06-02 10:22:49 +00:00
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#endif
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