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17 lines
418 B
C
17 lines
418 B
C
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#ifndef UI_FACTORY_H
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#define UI_FACTORY_H
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#include "textrep/TRDescription.h"
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class UIComponent;
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class CSchemeManager;
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class UIFactory
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{
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public:
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// Uses name of entity to decided what type of UI component to build, uses the description to
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// set all it's properties it recognizes
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virtual UIComponent* BuildComponent(const TRDescription& inTextRep, CSchemeManager* inSchemeManager);
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};
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#endif
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