mirror of
https://github.com/ENSL/NS.git
synced 2024-12-11 05:11:27 +00:00
49 lines
1.3 KiB
C++
49 lines
1.3 KiB
C++
|
#include "mod/AvHUIFactory.h"
|
||
|
#include "mod/AvHTeamHierarchy.h"
|
||
|
#include "mod/AvHActionButtons.h"
|
||
|
#include "mod/AvHScrollPanel.h"
|
||
|
#include "mod/AvHLogoutComponent.h"
|
||
|
#include "mod/AvHTechImpulsePanel.h"
|
||
|
|
||
|
// Knows how to build custom mod-specific components
|
||
|
UIComponent* AvHUIFactory::BuildComponent(const TRDescription& inTextRep, CSchemeManager* inSchemeManager)
|
||
|
{
|
||
|
UIComponent* theNewComponent = NULL;
|
||
|
|
||
|
// If base class can't create it, maybe it's a custom component
|
||
|
theNewComponent = UIFactory::BuildComponent(inTextRep, inSchemeManager);
|
||
|
if(!theNewComponent)
|
||
|
{
|
||
|
string theCompType = inTextRep.GetType();
|
||
|
|
||
|
if(theCompType == "TeamHierarchy")
|
||
|
{
|
||
|
theNewComponent = new AvHUITeamHierarchy();
|
||
|
}
|
||
|
else if(theCompType == "ActionButtons")
|
||
|
{
|
||
|
theNewComponent = new AvHUIActionButtons();
|
||
|
}
|
||
|
else if(theCompType == "ScrollPanel")
|
||
|
{
|
||
|
theNewComponent = new AvHUIScrollPanel();
|
||
|
}
|
||
|
else if(theCompType == "LogoutComponent")
|
||
|
{
|
||
|
theNewComponent = new AvHUILogoutComponent();
|
||
|
}
|
||
|
else if(theCompType == "TechImpulsePanel")
|
||
|
{
|
||
|
theNewComponent = new AvHUITechImpulsePanel();
|
||
|
}
|
||
|
|
||
|
// Initialize it
|
||
|
if(theNewComponent)
|
||
|
{
|
||
|
theNewComponent->AllocateAndSetProperties(inTextRep, inSchemeManager);
|
||
|
}
|
||
|
}
|
||
|
return theNewComponent;
|
||
|
}
|
||
|
|