mirror of
https://github.com/dhewm/iddevnet.git
synced 2024-11-21 12:01:18 +00:00
iddevnet.com mirror
b2613b2b6a
ArtReference_CreatingTextures ArtReference_Q4Shaders_AnimatedStrips Basic_FX_file_structure luckily someone who has backups of most of the missing files turned up! |
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doom3 | ||
images | ||
quake4 | ||
CNAME | ||
index.html | ||
README.md |
Mirror of the (now defunct) iddevnet.com
reconstructed from https://www.moddb.com/downloads/iddevnet-archive, own backups and archive.org
Missing files (not available on archive.org either)
If you have any of the missing files, please get in touch!
For example by opening a github issue
or by sending me an E-Mail
The following is missing:
Doom3/downloads/testbox_textures.zip
(of https://iddevnet.dhewm3.org/doom3/modelexport_3dsmax.html)
this one might never have been available: https://web.archive.org/web/20060720042901/http://www.iddevnet.com/doom3/downloads/testbox_textures.zipDoom3/skins_imp.png
(of https://iddevnet.dhewm3.org/doom3/skins.html)- Quake 4 Animation Examples:
animations.zip
(of https://iddevnet.dhewm3.org/quake4/AnimationExamples.html) - Lots of images in Quake4 Articles:
- Adding_Fonts_to_use_in_Quake_4_GUIs:
guied_ansi.jpg
,guied_symbol.jpg
- ArtReference_CreatingTextures:
tex_01.jpg
-tex_09.jpg
(all of them) - ArtReference_Q4Shaders_AnimatedStrips:
shader_stripimage1.jpg
shader_stripimage2.jpg
- Basic_FX_file_structure:
fx_check.jpg
fx_sortorder.jpg
- BasicScriptTutorial:
basicscripttutorial4.png
- DefinitionFileExamples:
monster_strogg_marine_rocket.jpg
- Effects_Performance:
fx_overdraw_bad.jpg
fx_overdraw_good.jpg
- Entity_MonsterBerserker:
monster_berserker.jpg
- FX_Entity_Editor:
fx_enteditor.jpg
- LevelEditor_BasicRoom:
image01.jpg
-image12.jpg
(all of them) - Notes_about_Origins:
fx_origins.jpg
- Sounds_SoundPlacement:
image1.jpg
,image2.jpg
- The_Properties_of_a_segment:
fx_lock.jpg
- Adding_Fonts_to_use_in_Quake_4_GUIs: