Mirror of the (now defunct) iddevnet.com reconstructed from https://www.moddb.com/downloads/iddevnet-archive, own backups and archive.org # Missing files (not available on archive.org either) If you have any of the missing files, please get in touch! For example by opening a [github issue](https://github.com/dhewm/iddevnet/issues) or by sending me [an E-Mail](https://github.com/dhewm/iddevnet/commit/e8cca774190fdfe9ba9786fe08410e9131903e6a.patch) The following is missing: - `Doom3/downloads/testbox_textures.zip` (of https://iddevnet.dhewm3.org/doom3/modelexport_3dsmax.html) this one might never have been available: https://web.archive.org/web/20060720042901/http://www.iddevnet.com/doom3/downloads/testbox_textures.zip - `Doom3/skins_imp.png` (of https://iddevnet.dhewm3.org/doom3/skins.html) - Quake 4 Animation Examples: `animations.zip` (of https://iddevnet.dhewm3.org/quake4/AnimationExamples.html) - Lots of images in Quake4 Articles: - [Adding_Fonts_to_use_in_Quake_4_GUIs](https://iddevnet.dhewm3.org/quake4/Adding_Fonts_to_use_in_Quake_4_GUIs.html): `guied_ansi.jpg`, `guied_symbol.jpg` - [ArtReference_CreatingTextures](https://iddevnet.dhewm3.org/quake4/ArtReference_CreatingTextures.html): `tex_01.jpg` - `tex_09.jpg` (all of them) - [ArtReference_Q4Shaders_AnimatedStrips](https://iddevnet.dhewm3.org/quake4/ArtReference_Q4Shaders_AnimatedStrips.html): `shader_stripimage1.jpg` `shader_stripimage2.jpg` - [Basic_FX_file_structure](https://iddevnet.dhewm3.org/quake4/Basic_FX_file_structure.html): `fx_check.jpg` `fx_sortorder.jpg` - [BasicScriptTutorial](https://iddevnet.dhewm3.org/quake4/BasicScriptTutorial.html): `basicscripttutorial4.png` - [DefinitionFileExamples](https://iddevnet.dhewm3.org/quake4/DefinitionFileExamples.html): `monster_strogg_marine_rocket.jpg` - [Effects_Performance](https://iddevnet.dhewm3.org/quake4/Effects_Performance.html): `fx_overdraw_bad.jpg` `fx_overdraw_good.jpg` - [Entity_MonsterBerserker](https://iddevnet.dhewm3.org/quake4/Entity_MonsterBerserker.html): `monster_berserker.jpg` - [FX_Entity_Editor](https://iddevnet.dhewm3.org/quake4/FX_Entity_Editor.html): `fx_enteditor.jpg` - [LevelEditor_BasicRoom](https://iddevnet.dhewm3.org/quake4/LevelEditor_BasicRoom.html): `image01.jpg` - `image12.jpg` (all of them) - [Notes_about_Origins](https://iddevnet.dhewm3.org/quake4/Notes_about_Origins.html): `fx_origins.jpg` - [Sounds_SoundPlacement](https://iddevnet.dhewm3.org/quake4/Sounds_SoundPlacement.html): `image1.jpg`, `image2.jpg` - [The_Properties_of_a_segment](https://iddevnet.dhewm3.org/quake4/The_Properties_of_a_segment.html): `fx_lock.jpg`