diff --git a/README.md b/README.md index 3118d29..2f8c9be 100644 --- a/README.md +++ b/README.md @@ -11,5 +11,4 @@ or by sending me [an E-Mail](https://github.com/dhewm/iddevnet/commit/e8cca77419 The following is missing: - `Doom3/downloads/testbox_textures.zip` (of https://iddevnet.dhewm3.org/doom3/modelexport_3dsmax.html) this one might never have been available: https://web.archive.org/web/20060720042901/http://www.iddevnet.com/doom3/downloads/testbox_textures.zip -- `Doom3/skins_imp.png` (of https://iddevnet.dhewm3.org/doom3/skins.html - I made an alternative image though) - `Quake4/guied_ansi.jpg` and `Quake4/guied_symbol.jpg` (of [Adding_Fonts_to_use_in_Quake_4_GUIs](https://iddevnet.dhewm3.org/quake4/Adding_Fonts_to_use_in_Quake_4_GUIs.html)) diff --git a/doom3/images/skins_imp.png b/doom3/images/skins_imp.png index d98b840..bf2ac85 100644 Binary files a/doom3/images/skins_imp.png and b/doom3/images/skins_imp.png differ diff --git a/doom3/skins.html b/doom3/skins.html index 854a6bf..b9ec3d5 100644 --- a/doom3/skins.html +++ b/doom3/skins.html @@ -85,7 +85,6 @@ Here's a demonstration of the Imp vs the Hell Imp:
--> -NOTE: This is not the original image from iddevnet.com (that one is lost), but it should be quite similar.