Q4: Restore LevelEditor image; document missing files

This commit is contained in:
Daniel Gibson 2021-04-10 18:50:26 +02:00
parent 6143f9fec0
commit 2e025f4f53
4 changed files with 16 additions and 4 deletions

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@ -7,4 +7,15 @@ reconstructed from https://www.moddb.com/downloads/iddevnet-archive, own backups
- Doom3/skins_imp.png
- The Examples and Debug HUD for Quake4 (https://web.archive.org/web/20080720014114/http://www.iddevnet.com/quake4/DownloadableContent)
- possibly more of Quake4 section, haven't looked deeply into that yet
- debug_huds.zip
- Quake 4 Animation Examples: animations.zip
- Font stuff: q4font.zip (q4font.exe), marine_ANSI.zip (ANSI example font) marine_symbol.zip (Symbol example font)
- MakeAMod DMSP (Deathmatch Singleplayer): dmsp_v1.pk4
- MakeAMod-InstaGib: q4-instagib.zip
- Example Definition Files: monster_strogg_marine_rocket.def monster_slimy_lobber.def
- ExampleMaps: programmerexamplemaps.zip map_ai_tetherexamples.zip
- Quake 4 Art Examples: Quake_4_Texture_Reference.zip Quake_4_Model_Reference.zip Quake_4_Modeling_Parts_Junkyard.zip
- Lots of images for Quake4:
- DefinitionFileExamples: monster_strogg_marine_rocket.jpg
- LevelEditor_BasicRoom: image01.jpg to image12.jpg (all of them)

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@ -189,7 +189,8 @@ actionsMenuInit('More Actions:');
<span class="anchor" id="line-1"></span><p class="line867">
<h1 id="head-10a73702320497863ba53e0eabba3d73dd1264b3">Quake 4 Level Editor</h1>
<span class="anchor" id="line-2"></span><span class="anchor" id="line-3"></span><p class="line867"><br />
<img class="attachment" src="./LevelEditor?action=AttachFile&amp;do=get&amp;target=editor.jpg" title="attachment:editor.jpg" /> <span class="anchor" id="line-4"></span><span class="anchor" id="line-5"></span><p class="line867"><strong>General Information:</strong> <span class="anchor" id="line-6"></span><ul><li><p class="line891"><a href="./LevelEditor_KeyboardShortcuts.html">Keyboard Shortcuts/Reference</a> <span class="anchor" id="line-7"></span></li><li><p class="line891"><a href="./LevelEditor_ChangeList.html">What's New Since Doom III</a> <span class="anchor" id="line-8"></span></li><li><p class="line891"><a href="./LevelEditor_EntityReference.html">Entity Listing</a> <span class="anchor" id="line-9"></span></li><li><p class="line891"><a href="./LevelEditor_Troubleshooting.html">Troubleshooting</a> <span class="anchor" id="line-10"></span><span class="anchor" id="line-11"></span></li></ul><p class="line867"><strong>The Basics:</strong> <span class="anchor" id="line-12"></span><ul><li><p class="line891"><a href="./LevelEditor_Loading.html">Loading The Editor</a> <span class="anchor" id="line-13"></span></li><li><p class="line891"><a href="./LevelEditor_BasicRoom.html">Build a Basic Room</a> <span class="anchor" id="line-14"></span><span class="anchor" id="line-15"></span></li></ul><p class="line867"><strong>Advanced:</strong> <span class="anchor" id="line-16"></span><ul><li><p class="line891"><a href="./LevelEditor_Clipping.html">Clipping your level</a> <span class="anchor" id="line-17"></span></li><li><p class="line891"><a href="./LevelEditor_Performance.html">Performance and Framerate</a> <span class="anchor" id="line-18"></span><span class="anchor" id="line-19"></span></li></ul><p class="line867"><strong>Single Player:</strong> <span class="anchor" id="line-20"></span><ul><li><p class="line891"><a href="./LevelEditor_AITethers.html">AI Tether Control System</a> <span class="anchor" id="line-21"></span></li><li><p class="line891"><a href="./LevelEditor_DifficultySettings.html">Effects of Difficulty Setting</a> <span class="anchor" id="line-22"></span></li><li><p class="line891"><a class="nonexistent" href="./LevelEditor_SPMapDefs.html">Single Player mapDefs</a> <span class="anchor" id="line-23"></span><span class="anchor" id="line-24"></span></li></ul><p class="line867"><strong>Multiplayer:</strong> <span class="anchor" id="line-25"></span><ul><li><p class="line891"><a href="./LevelEditor_MPMapDefs.html">Multiplayer mapDefs and addon.conf</a> <span class="anchor" id="line-26"></span><span class="anchor" id="line-27"></span></li></ul><p class="line867"><strong>Miscellaneous:</strong> <span class="anchor" id="line-28"></span><ul><li><p class="line891"><a href="./LevelEditor_Q4Conversion.html">Converting levels to Quake 4</a> <span class="anchor" id="line-29"></span><span class="anchor" id="line-30"></span></li></ul><p class="line867"><hr /><p class="line874"> <span class="anchor" id="line-31"></span>Back to <a href="./Quake4SDK.html">Quake4SDK</a> <span class="anchor" id="line-32"></span><span class="anchor" id="bottom"></span></div><p id="pageinfo" class="info" lang="en" dir="ltr">LevelEditor (last edited 2006-03-16 15:41:24 by <span title="AndrewWeldon @ 67.129.250.254[67.129.250.254]"><a class="nonexistent" href="./AndrewWeldon.html" title="AndrewWeldon @ 67.129.250.254[67.129.250.254]">AndrewWeldon</a></span>)</p>
<img src="./LevelEditor.jpg" title="attachment:editor.jpg" />
<span class="anchor" id="line-4"></span><span class="anchor" id="line-5"></span><p class="line867"><strong>General Information:</strong> <span class="anchor" id="line-6"></span><ul><li><p class="line891"><a href="./LevelEditor_KeyboardShortcuts.html">Keyboard Shortcuts/Reference</a> <span class="anchor" id="line-7"></span></li><li><p class="line891"><a href="./LevelEditor_ChangeList.html">What's New Since Doom III</a> <span class="anchor" id="line-8"></span></li><li><p class="line891"><a href="./LevelEditor_EntityReference.html">Entity Listing</a> <span class="anchor" id="line-9"></span></li><li><p class="line891"><a href="./LevelEditor_Troubleshooting.html">Troubleshooting</a> <span class="anchor" id="line-10"></span><span class="anchor" id="line-11"></span></li></ul><p class="line867"><strong>The Basics:</strong> <span class="anchor" id="line-12"></span><ul><li><p class="line891"><a href="./LevelEditor_Loading.html">Loading The Editor</a> <span class="anchor" id="line-13"></span></li><li><p class="line891"><a href="./LevelEditor_BasicRoom.html">Build a Basic Room</a> <span class="anchor" id="line-14"></span><span class="anchor" id="line-15"></span></li></ul><p class="line867"><strong>Advanced:</strong> <span class="anchor" id="line-16"></span><ul><li><p class="line891"><a href="./LevelEditor_Clipping.html">Clipping your level</a> <span class="anchor" id="line-17"></span></li><li><p class="line891"><a href="./LevelEditor_Performance.html">Performance and Framerate</a> <span class="anchor" id="line-18"></span><span class="anchor" id="line-19"></span></li></ul><p class="line867"><strong>Single Player:</strong> <span class="anchor" id="line-20"></span><ul><li><p class="line891"><a href="./LevelEditor_AITethers.html">AI Tether Control System</a> <span class="anchor" id="line-21"></span></li><li><p class="line891"><a href="./LevelEditor_DifficultySettings.html">Effects of Difficulty Setting</a> <span class="anchor" id="line-22"></span></li><li><p class="line891"><a class="nonexistent" href="./LevelEditor_SPMapDefs.html">Single Player mapDefs</a> <span class="anchor" id="line-23"></span><span class="anchor" id="line-24"></span></li></ul><p class="line867"><strong>Multiplayer:</strong> <span class="anchor" id="line-25"></span><ul><li><p class="line891"><a href="./LevelEditor_MPMapDefs.html">Multiplayer mapDefs and addon.conf</a> <span class="anchor" id="line-26"></span><span class="anchor" id="line-27"></span></li></ul><p class="line867"><strong>Miscellaneous:</strong> <span class="anchor" id="line-28"></span><ul><li><p class="line891"><a href="./LevelEditor_Q4Conversion.html">Converting levels to Quake 4</a> <span class="anchor" id="line-29"></span><span class="anchor" id="line-30"></span></li></ul><p class="line867"><hr /><p class="line874"> <span class="anchor" id="line-31"></span>Back to <a href="./Quake4SDK.html">Quake4SDK</a> <span class="anchor" id="line-32"></span><span class="anchor" id="bottom"></span></div><p id="pageinfo" class="info" lang="en" dir="ltr">LevelEditor (last edited 2006-03-16 15:41:24 by <span title="AndrewWeldon @ 67.129.250.254[67.129.250.254]"><a class="nonexistent" href="./AndrewWeldon.html" title="AndrewWeldon @ 67.129.250.254[67.129.250.254]">AndrewWeldon</a></span>)</p>
<div id="pagebottom"></div>
</div>

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@ -605,11 +605,11 @@ actionsMenuInit('More Actions:');
</tr>
<tr> <td><span class="anchor" id="line-128"></span><p class="line862">Rotate Texture Clockwise</td>
<td colspan="2" style="text-align: center"><p class="line891"><tt>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</tt></td>
<td colspan="2" style="text-align: center"><p class="line862">Shift <a class="nonexistent" href="./PgDn.html">PgDn</a></td>
<td colspan="2" style="text-align: center"><p class="line862">Shift PgDn</td>
</tr>
<tr> <td><span class="anchor" id="line-129"></span><p class="line862">Rotate Texture Counter-Clockwise</td>
<td colspan="2" style="text-align: center"><p class="line891"><tt>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</tt></td>
<td colspan="2" style="text-align: center"><p class="line862">Shift <a class="nonexistent" href="./PgUp.html">PgUp</a></td>
<td colspan="2" style="text-align: center"><p class="line862">Shift PgUp</td>
</tr>
<tr> <td><span class="anchor" id="line-130"></span><p class="line862">Shift Down</td>
<td colspan="2" style="text-align: center"><p class="line891"><tt>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</tt></td>