diff --git a/README.md b/README.md index 5098f1a..3118d29 100644 --- a/README.md +++ b/README.md @@ -11,5 +11,5 @@ or by sending me [an E-Mail](https://github.com/dhewm/iddevnet/commit/e8cca77419 The following is missing: - `Doom3/downloads/testbox_textures.zip` (of https://iddevnet.dhewm3.org/doom3/modelexport_3dsmax.html) this one might never have been available: https://web.archive.org/web/20060720042901/http://www.iddevnet.com/doom3/downloads/testbox_textures.zip -- `Doom3/skins_imp.png` (of https://iddevnet.dhewm3.org/doom3/skins.html) +- `Doom3/skins_imp.png` (of https://iddevnet.dhewm3.org/doom3/skins.html - I made an alternative image though) - `Quake4/guied_ansi.jpg` and `Quake4/guied_symbol.jpg` (of [Adding_Fonts_to_use_in_Quake_4_GUIs](https://iddevnet.dhewm3.org/quake4/Adding_Fonts_to_use_in_Quake_4_GUIs.html)) diff --git a/doom3/images/skins_imp.png b/doom3/images/skins_imp.png new file mode 100644 index 0000000..d98b840 Binary files /dev/null and b/doom3/images/skins_imp.png differ diff --git a/doom3/skins.html b/doom3/skins.html index e1d9111..854a6bf 100644 --- a/doom3/skins.html +++ b/doom3/skins.html @@ -70,22 +70,22 @@ You may have noticed that the material name cannot have spaces in it.
Here's a demonstration of the Imp vs the Hell Imp:
-
-NOTE: This image file (skins_imp.png) is missing, if you have it please get in touch!
+
+NOTE: This is not the original image from iddevnet.com (that one is lost), but it should be quite similar.