dhewm3/neo/sys
Daniel Gibson fa8f092e67 Unset key modifiers when regaining focus to unset ALT
There used to be a bug (discussed in #40), that ALT was still set after
using ALT-Tab. Thus when next pressing enter fullscreen was toggled.
This should now be fixed by unsetting the modifiers when focus is
regained (SDL_ACTIVEEVENT or SDL_WINDOWEVENT_FOCUS_GAINED).
2012-09-08 16:45:07 +02:00
..
cmake Add FindSDL2.cmake for SDL2 2012-07-20 16:43:39 +02:00
linux Remove redundant setenv() call 2012-07-06 01:41:12 +02:00
osx Add SDL2 support to sys/osx/DOOMController.mm 2012-07-20 17:41:40 +02:00
posix Fix pointer check/access in Sys_InitNetworking() 2012-07-17 18:25:06 +02:00
stub Provide a stub for GLimp_GrabInput() 2012-07-20 21:04:04 +02:00
win32 Add SDL2 support to sys/win32/SDL_win32_main.c 2012-07-20 17:34:38 +02:00
cpu.cpp Fix sys/cpu.cpp for msvc 64bit 2012-07-06 01:06:59 +02:00
events.cpp Unset key modifiers when regaining focus to unset ALT 2012-09-08 16:45:07 +02:00
glimp.cpp Disable the warning if the mouse grab request fails 2012-07-28 12:54:25 +02:00
platform.h Remove all OS specific gamepak code 2012-07-04 02:18:48 +02:00
sys_local.cpp Get rid of Sys_FPU_StackIsEmpty() 2012-07-06 01:06:53 +02:00
sys_local.h Get rid of Sys_FPU_StackIsEmpty() 2012-07-06 01:06:53 +02:00
sys_public.h Get rid of Sys_SetFatalError() 2012-07-06 01:24:25 +02:00
threads.cpp Add SDL2 support in sys/threads.cpp 2012-07-20 17:34:33 +02:00