dhewm3/neo/sys
Daniel Gibson f88812c56f Add in_grabKeyboard CVar to grab keyboard if mouse is grabbed, #323
It's set to 0 by default (which is the original behavior), if set to 1,
SDL2 will grab the keyboard, so Alt-Tab or the Windows Key etc will not
be handled by the operating system but by dhewm3 (=> you can bind the
Windows key like any normal key and it won't open the start menu)
2021-07-15 07:00:18 +02:00
..
aros Implement clipboard support on POSIX platforms with SDL2 2021-07-03 02:25:20 +02:00
cmake Use stb_vorbis instead of libogg and libvorbis(file) 2021-04-27 20:08:59 +02:00
linux Add Posix_GetExePath() function 2021-05-12 07:44:07 +02:00
osx Add Posix_GetExePath() function 2021-05-12 07:44:07 +02:00
posix Implement clipboard support on POSIX platforms with SDL2 2021-07-03 02:25:20 +02:00
stub Do gamma correction (r_gamma, r_brightness) in shaders 2021-06-20 03:36:39 +02:00
win32 Implement clipboard support on POSIX platforms with SDL2 2021-07-03 02:25:20 +02:00
cpu.cpp Fix sys/cpu.cpp for msvc 64bit 2012-07-06 01:06:59 +02:00
doom_icon.h Window Icon, make in_nograb work with SDL2 2015-03-02 00:03:30 +01:00
events.cpp Add in_grabKeyboard CVar to grab keyboard if mouse is grabbed, #323 2021-07-15 07:00:18 +02:00
glimp.cpp Fix endless loop in GLimp_Init(), #386 2021-06-20 03:36:39 +02:00
platform.h Fix ID_MAYBE_INLINE on non-Windows platforms 2020-01-16 20:43:38 +01:00
sys_local.cpp Get rid of Sys_FPU_StackIsEmpty() 2012-07-06 01:06:53 +02:00
sys_local.h Get rid of Sys_FPU_StackIsEmpty() 2012-07-06 01:06:53 +02:00
sys_public.h Support (hopefully) all keyboard keys via scancodes, #323 2021-07-15 07:00:18 +02:00
threads.cpp Add SysIsMainThread() function 2021-06-20 03:36:39 +02:00