dhewm3/neo
dhewg f81d32918f Implement Sys_GetProcessorId for x86 and x86_64
Detect CPU features at runtime via cpuid - code borrowed from
libavutil.
Availability of cpuid is not checked since pentium3 supports it
and that was the minimum requirement anyway.
Only features enabled at compile time will be available.

Forced MMX/SSE/SSE2/SSE3 and it passed all tests via:
./doom3.x86_64 +disconnect +set s_noSound 1 +testSIMD
2011-12-13 19:26:16 +01:00
..
cm Fix -Wformat and -Wformat-extra-args warnings 2011-12-10 15:36:14 +01:00
d3xp Fix binary op fail in idTarget_WaitForButton::Think 2011-12-10 15:36:17 +01:00
framework Change return type of [Sys_]GetProcessorId to int 2011-12-13 18:57:30 +01:00
game Fix binary op fail in idTarget_WaitForButton::Think 2011-12-10 15:36:17 +01:00
idlib Change return type of [Sys_]GetProcessorId to int 2011-12-13 18:57:30 +01:00
MayaImport Fix all whitespace errors 2011-12-10 15:35:54 +01:00
renderer Protect __m128i intrinsic with __SSE2__ 2011-12-13 16:26:38 +01:00
sound Don't load EAX sound effects when EAX is disabled 2011-12-11 18:28:18 +01:00
sys Implement Sys_GetProcessorId for x86 and x86_64 2011-12-13 19:26:16 +01:00
tools Get rid of dmap code specialized for gcc 2011-12-13 16:25:08 +01:00
TypeInfo Change return type of [Sys_]GetProcessorId to int 2011-12-13 18:57:30 +01:00
ui Fix id[Simple]Window for x86_64 2011-12-10 15:36:11 +01:00
SConstruct Enable OpenAL for all platforms 2011-12-11 17:07:13 +01:00