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ImGui uses UTF-8 for strings, Doom3 uses ISO8859-1, so the playername must be translated. Also it seems like the playername should have at least 40 chars, at least that's the limit imposed by the original Doom3 menu |
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.. | ||
cm | ||
d3xp | ||
framework | ||
game | ||
idlib | ||
libs/imgui | ||
MayaImport | ||
renderer | ||
sound | ||
sys | ||
tools | ||
TypeInfo | ||
ui | ||
CMakeLists.txt | ||
config.h.in | ||
mmakefile.src |