dhewm3/neo/sys
spiral ec0f836f41 Generate an .app bundle for OSX
Add missing SDLMain and icon/resource files to generated .xcodeproj

Now builds on Lion in XCode4 with the 10.6 SDK using LLVM-GCC4.2.

Also tested on WinXP in VS 9 2008 Professional, I don't appear to have
broken anything there, stuff like MACOSX_BUNDLE_INFO_PLIST is
effectively ignored.
2012-01-05 00:24:15 +01:00
..
cmake Add a CMake build system 2011-12-14 02:40:49 +01:00
linux Get rid of Sys_DoPreferences() 2012-01-05 00:24:13 +01:00
osx Generate an .app bundle for OSX 2012-01-05 00:24:15 +01:00
posix Use SDL GLimp and input implementations on OSX 2012-01-05 00:24:13 +01:00
scons Don't link against X11 libraries 2012-01-05 00:24:13 +01:00
stub Get rid of Sys_DoPreferences() 2012-01-05 00:24:13 +01:00
win32 Get rid of Sys_DoPreferences() 2012-01-05 00:24:13 +01:00
cpu.cpp New define IDSTR_NO_REDIRECT 2011-12-22 11:21:55 +01:00
events.cpp Add support for spanish keyboard layouts 2012-01-05 00:21:43 +01:00
glimp.cpp Use SDL GLimp and input implementations on OSX 2012-01-05 00:24:13 +01:00
glimp_ati_fragment_shader.cpp Move OSX ATI_fragment_shader functions 2012-01-05 00:24:12 +01:00
glimp_ati_fragment_shader.h Move OSX ATI_fragment_shader functions 2012-01-05 00:24:12 +01:00
platform.h Add ID_GAME_API for dllexport/attribute(visibility) 2011-12-23 13:24:47 +01:00
sys_local.cpp Get rid of Sys_GetProcessorString() 2011-12-22 10:38:40 +01:00
sys_local.h Get rid of Sys_GetProcessorString() 2011-12-22 10:38:40 +01:00
sys_public.h Get rid of Sys_DoPreferences() 2012-01-05 00:24:13 +01:00
threads.cpp Port Sys_Milliseconds() to SDL 2011-12-22 10:38:38 +01:00