dhewm3/neo
dhewg de1b7b9adb Remove spurious call to SetBackEndRenderer()
Like the comment above said, this is invalid and can't work.
The backend is properly set via R_InitOpenGL().
2012-07-20 00:13:03 +02:00
..
cm Don't use long in CollisionModel_local.h 2012-06-28 13:02:46 +02:00
d3xp More logging cleanup 2012-07-20 00:12:55 +02:00
framework Don't warn about uppercase chars in filenames 2012-07-20 00:12:56 +02:00
game More logging cleanup 2012-07-20 00:12:55 +02:00
idlib Get rid of precompiled.[h|.cpp] 2012-07-20 00:12:58 +02:00
MayaImport s/LittleLong/LittleInt/ to match the return type 2012-06-28 13:02:47 +02:00
renderer Remove spurious call to SetBackEndRenderer() 2012-07-20 00:13:03 +02:00
sound More logging cleanup 2012-07-20 00:12:55 +02:00
sys Remove the ATI fragment shader emulation 2012-07-20 00:12:59 +02:00
tools s/ReadLong/ReadInt/ to match the return type 2012-06-28 13:52:24 +02:00
TypeInfo Get rid of Sys_FPU_StackIsEmpty() 2012-07-06 01:06:53 +02:00
ui Silence warnings for removed cvars in ChoiceWindow 2012-07-20 00:12:56 +02:00
CMakeLists.txt Remove the deprecated arb renderer 2012-07-20 00:13:02 +02:00
config.h.in Introduce CMAKE_INSTALL_PREFIX relative paths 2012-07-04 02:18:42 +02:00