dhewm3/neo
Daniel Gibson d708fbd974 Fix lingering messages in HUD after loading savegame
If you save, you get a message like "Game Saved..." which goes away
after a few seconds. This happens at the very end of idPlayer::Save():
    if ( hud ) {
        hud->SetStateString( "message", /* .. left out .. */ );
        hud->HandleNamedEvent( "Message" );
    }
And handled in hud.gui, "onNamedEvent Message { ..."

However, if you save again before it's gone, it'll be shown after
loading the savegame and not go away until you save again..
This works around that issue by setting an empty message after loading
a savegame.

The underlying problem (which is not fixed!) seems to be that the
transition GUI command (that's executed when hud.gui handles the
"Message" event that's used to show this message) is probably not
properly saved/restored so fading out the message isn't continued
after loading.
2020-07-27 03:39:12 +02:00
..
cm Disable Assertions in Release builds 2018-11-11 23:21:23 +01:00
d3xp Fix lingering messages in HUD after loading savegame 2020-07-27 03:39:12 +02:00
framework 1.5.1 RC2 2020-07-21 15:01:15 +02:00
game Fix lingering messages in HUD after loading savegame 2020-07-27 03:39:12 +02:00
idlib Fix handling of paths with dots in dir names, fix #299, #301 2020-07-21 05:58:44 +02:00
MayaImport s/LittleLong/LittleInt/ to match the return type 2012-06-28 13:02:47 +02:00
renderer (Hopefully) fix Editors messing up game viewport for good, fix #300 2020-07-20 05:01:51 +02:00
sound Update sounds at ~60Hz instead of ~10Hz, fixes #141 2020-07-12 04:43:53 +02:00
sys Make switching from Radiant to game work 2020-07-20 05:06:57 +02:00
tools (Hopefully) fix Editors messing up game viewport for good, fix #300 2020-07-20 05:01:51 +02:00
TypeInfo Get rid of Sys_FPU_StackIsEmpty() 2012-07-06 01:06:53 +02:00
ui Fixed SIGSEGV caused to references to already deleted data values in idWindow ops and updateVars 2020-05-30 05:28:40 +02:00
CMakeLists.txt Support reproducible builds, fixes #172 2020-07-13 01:33:40 +02:00
config.h.in Introduce CMAKE_INSTALL_PREFIX relative paths 2012-07-04 02:18:42 +02:00
mmakefile.src # move the AROS specific folder icon and default.cfg mmakefile.src under neo/sys/aros/setup 2017-04-22 16:21:14 +02:00