dhewm3/neo
Daniel Gibson d1b0073582 Try to enforce selected fullscreen resolution
SDL has a bug (at least on Windows) where SDL_CreateWindow() with
SDL_WINDOW_FULLSCREEN doesn't use the configured resolution (if it's
higher than the current desktop resolution).
Try to work around that - based on Yamagi Quake II code.

Also, if GLimp_Init() fails, the "safe mode" fallback is now in
windowed mode instead of fullscreen mode.
2021-01-15 18:24:48 +01:00
..
cm Disable Assertions in Release builds 2018-11-11 23:21:23 +01:00
d3xp Fix "t->c->value.argSize == func->parmTotal" Assertion in Scripts, #303 2020-09-05 20:46:01 +02:00
framework Don't use translation in Autosave filenames, fixes #305 2020-08-02 03:48:25 +02:00
game Fix "t->c->value.argSize == func->parmTotal" Assertion in Scripts, #303 2020-09-05 20:46:01 +02:00
idlib Disable broken idSIMD_SSE::UpSampleOGGTo44kHz() 2020-09-05 20:28:03 +02:00
MayaImport s/LittleLong/LittleInt/ to match the return type 2012-06-28 13:02:47 +02:00
renderer Try to enforce selected fullscreen resolution 2021-01-15 18:24:48 +01:00
sound Calculate EFX occlusion as in Creative's EFX-Util 2021-01-15 17:57:39 +01:00
sys Try to enforce selected fullscreen resolution 2021-01-15 18:24:48 +01:00
tools Try to enforce selected fullscreen resolution 2021-01-15 18:24:48 +01:00
TypeInfo Get rid of Sys_FPU_StackIsEmpty() 2012-07-06 01:06:53 +02:00
ui Fixed SIGSEGV caused to references to already deleted data values in idWindow ops and updateVars 2020-05-30 05:28:40 +02:00
CMakeLists.txt Enable building on Apple Silicon 2020-11-02 06:01:02 +01:00
config.h.in Introduce CMAKE_INSTALL_PREFIX relative paths 2012-07-04 02:18:42 +02:00
mmakefile.src # move the AROS specific folder icon and default.cfg mmakefile.src under neo/sys/aros/setup 2017-04-22 16:21:14 +02:00