mirror of
https://github.com/dhewm/dhewm3.git
synced 2024-11-30 16:11:11 +00:00
79ad905e05
Excluding 3rd party files.
1031 lines
25 KiB
C++
1031 lines
25 KiB
C++
/*
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===========================================================================
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Doom 3 GPL Source Code
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Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
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This file is part of the Doom 3 GPL Source Code ("Doom 3 Source Code").
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Doom 3 Source Code is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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Doom 3 Source Code is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with Doom 3 Source Code. If not, see <http://www.gnu.org/licenses/>.
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In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
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If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
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===========================================================================
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*/
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#include "../../../idlib/precompiled.h"
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#pragma hdrstop
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#include "AASBuild_local.h"
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#define BFL_PATCH 0x1000
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//===============================================================
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//
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// idAASBuild
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//
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//===============================================================
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/*
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============
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idAASBuild::idAASBuild
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============
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*/
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idAASBuild::idAASBuild( void ) {
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file = NULL;
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procNodes = NULL;
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numProcNodes = 0;
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numGravitationalSubdivisions = 0;
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numMergedLeafNodes = 0;
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numLedgeSubdivisions = 0;
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ledgeMap = NULL;
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}
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/*
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============
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idAASBuild::~idAASBuild
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============
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*/
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idAASBuild::~idAASBuild( void ) {
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Shutdown();
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}
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/*
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================
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idAASBuild::Shutdown
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================
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*/
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void idAASBuild::Shutdown( void ) {
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aasSettings = NULL;
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if ( file ) {
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delete file;
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file = NULL;
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}
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DeleteProcBSP();
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numGravitationalSubdivisions = 0;
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numMergedLeafNodes = 0;
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numLedgeSubdivisions = 0;
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ledgeList.Clear();
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if ( ledgeMap ) {
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delete ledgeMap;
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ledgeMap = NULL;
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}
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}
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/*
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================
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idAASBuild::ParseProcNodes
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================
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*/
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void idAASBuild::ParseProcNodes( idLexer *src ) {
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int i;
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src->ExpectTokenString( "{" );
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idAASBuild::numProcNodes = src->ParseInt();
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if ( idAASBuild::numProcNodes < 0 ) {
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src->Error( "idAASBuild::ParseProcNodes: bad numProcNodes" );
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}
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idAASBuild::procNodes = (aasProcNode_t *)Mem_ClearedAlloc( idAASBuild::numProcNodes * sizeof( aasProcNode_t ) );
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for ( i = 0; i < idAASBuild::numProcNodes; i++ ) {
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aasProcNode_t *node;
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node = &(idAASBuild::procNodes[i]);
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src->Parse1DMatrix( 4, node->plane.ToFloatPtr() );
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node->children[0] = src->ParseInt();
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node->children[1] = src->ParseInt();
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}
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src->ExpectTokenString( "}" );
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}
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/*
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================
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idAASBuild::LoadProcBSP
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================
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*/
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bool idAASBuild::LoadProcBSP( const char *name, ID_TIME_T minFileTime ) {
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idStr fileName;
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idToken token;
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idLexer *src;
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// load it
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fileName = name;
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fileName.SetFileExtension( PROC_FILE_EXT );
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src = new idLexer( fileName, LEXFL_NOSTRINGCONCAT | LEXFL_NODOLLARPRECOMPILE );
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if ( !src->IsLoaded() ) {
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common->Warning("idAASBuild::LoadProcBSP: couldn't load %s", fileName.c_str() );
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delete src;
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return false;
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}
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// if the file is too old
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if ( src->GetFileTime() < minFileTime ) {
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delete src;
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return false;
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}
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if ( !src->ReadToken( &token ) || token.Icmp( PROC_FILE_ID ) ) {
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common->Warning( "idAASBuild::LoadProcBSP: bad id '%s' instead of '%s'", token.c_str(), PROC_FILE_ID );
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delete src;
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return false;
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}
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// parse the file
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while ( 1 ) {
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if ( !src->ReadToken( &token ) ) {
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break;
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}
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if ( token == "model" ) {
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src->SkipBracedSection();
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continue;
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}
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if ( token == "shadowModel" ) {
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src->SkipBracedSection();
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continue;
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}
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if ( token == "interAreaPortals" ) {
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src->SkipBracedSection();
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continue;
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}
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if ( token == "nodes" ) {
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idAASBuild::ParseProcNodes( src );
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break;
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}
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src->Error( "idAASBuild::LoadProcBSP: bad token \"%s\"", token.c_str() );
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}
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delete src;
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return true;
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}
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/*
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============
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idAASBuild::DeleteProcBSP
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============
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*/
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void idAASBuild::DeleteProcBSP( void ) {
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if ( procNodes ) {
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Mem_Free( procNodes );
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procNodes = NULL;
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}
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numProcNodes = 0;
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}
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/*
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============
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idAASBuild::ChoppedAwayByProcBSP
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============
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*/
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bool idAASBuild::ChoppedAwayByProcBSP( int nodeNum, idFixedWinding *w, const idVec3 &normal, const idVec3 &origin, const float radius ) {
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int res;
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idFixedWinding back;
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aasProcNode_t *node;
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float dist;
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do {
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node = idAASBuild::procNodes + nodeNum;
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dist = node->plane.Normal() * origin + node->plane[3];
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if ( dist > radius ) {
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res = SIDE_FRONT;
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}
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else if ( dist < -radius ) {
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res = SIDE_BACK;
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}
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else {
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res = w->Split( &back, node->plane, ON_EPSILON );
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}
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if ( res == SIDE_FRONT ) {
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nodeNum = node->children[0];
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}
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else if ( res == SIDE_BACK ) {
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nodeNum = node->children[1];
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}
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else if ( res == SIDE_ON ) {
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// continue with the side the winding faces
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if ( node->plane.Normal() * normal > 0.0f ) {
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nodeNum = node->children[0];
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}
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else {
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nodeNum = node->children[1];
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}
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}
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else {
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// if either node is not solid
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if ( node->children[0] < 0 || node->children[1] < 0 ) {
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return false;
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}
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// only recurse if the node is not solid
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if ( node->children[1] > 0 ) {
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if ( !idAASBuild::ChoppedAwayByProcBSP( node->children[1], &back, normal, origin, radius ) ) {
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return false;
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}
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}
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nodeNum = node->children[0];
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}
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} while ( nodeNum > 0 );
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if ( nodeNum < 0 ) {
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return false;
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}
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return true;
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}
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/*
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============
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idAASBuild::ClipBrushSidesWithProcBSP
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============
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*/
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void idAASBuild::ClipBrushSidesWithProcBSP( idBrushList &brushList ) {
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int i, clippedSides;
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idBrush *brush;
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idFixedWinding neww;
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idBounds bounds;
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float radius;
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idVec3 origin;
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// if the .proc file has no BSP tree
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if ( idAASBuild::procNodes == NULL ) {
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return;
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}
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clippedSides = 0;
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for ( brush = brushList.Head(); brush; brush = brush->Next() ) {
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for ( i = 0; i < brush->GetNumSides(); i++ ) {
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if ( !brush->GetSide(i)->GetWinding() ) {
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continue;
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}
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// make a local copy of the winding
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neww = *brush->GetSide(i)->GetWinding();
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neww.GetBounds( bounds );
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origin = (bounds[1] - bounds[0]) * 0.5f;
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radius = origin.Length() + ON_EPSILON;
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origin = bounds[0] + origin;
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if ( ChoppedAwayByProcBSP( 0, &neww, brush->GetSide(i)->GetPlane().Normal(), origin, radius ) ) {
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brush->GetSide(i)->SetFlag( SFL_USED_SPLITTER );
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clippedSides++;
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}
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}
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}
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common->Printf( "%6d brush sides clipped\n", clippedSides );
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}
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/*
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============
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idAASBuild::ContentsForAAS
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============
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*/
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int idAASBuild::ContentsForAAS( int contents ) {
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int c;
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if ( contents & ( CONTENTS_SOLID|CONTENTS_AAS_SOLID|CONTENTS_MONSTERCLIP ) ) {
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return AREACONTENTS_SOLID;
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}
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c = 0;
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if ( contents & CONTENTS_WATER ) {
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c |= AREACONTENTS_WATER;
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}
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if ( contents & CONTENTS_AREAPORTAL ) {
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c |= AREACONTENTS_CLUSTERPORTAL;
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}
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if ( contents & CONTENTS_AAS_OBSTACLE ) {
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c |= AREACONTENTS_OBSTACLE;
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}
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return c;
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}
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/*
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============
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idAASBuild::AddBrushForMapBrush
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============
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*/
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idBrushList idAASBuild::AddBrushesForMapBrush( const idMapBrush *mapBrush, const idVec3 &origin, const idMat3 &axis, int entityNum, int primitiveNum, idBrushList brushList ) {
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int contents, i;
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idMapBrushSide *mapSide;
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const idMaterial *mat;
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idList<idBrushSide *> sideList;
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idBrush *brush;
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idPlane plane;
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contents = 0;
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for ( i = 0; i < mapBrush->GetNumSides(); i++ ) {
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mapSide = mapBrush->GetSide(i);
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mat = declManager->FindMaterial( mapSide->GetMaterial() );
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contents |= mat->GetContentFlags();
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plane = mapSide->GetPlane();
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plane.FixDegeneracies( DEGENERATE_DIST_EPSILON );
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sideList.Append( new idBrushSide( plane, -1 ) );
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}
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contents = ContentsForAAS( contents );
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if ( !contents ) {
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for ( i = 0; i < sideList.Num(); i++ ) {
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delete sideList[i];
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}
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return brushList;
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}
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brush = new idBrush();
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brush->SetContents( contents );
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if ( !brush->FromSides( sideList ) ) {
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common->Warning( "brush primitive %d on entity %d is degenerate", primitiveNum, entityNum );
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delete brush;
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return brushList;
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}
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brush->SetEntityNum( entityNum );
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brush->SetPrimitiveNum( primitiveNum );
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brush->Transform( origin, axis );
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brushList.AddToTail( brush );
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return brushList;
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}
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/*
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============
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idAASBuild::AddBrushesForPatch
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============
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*/
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idBrushList idAASBuild::AddBrushesForMapPatch( const idMapPatch *mapPatch, const idVec3 &origin, const idMat3 &axis, int entityNum, int primitiveNum, idBrushList brushList ) {
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int i, j, contents, validBrushes;
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float dot;
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int v1, v2, v3, v4;
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idFixedWinding w;
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idPlane plane;
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idVec3 d1, d2;
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idBrush *brush;
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idSurface_Patch mesh;
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const idMaterial *mat;
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mat = declManager->FindMaterial( mapPatch->GetMaterial() );
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contents = ContentsForAAS( mat->GetContentFlags() );
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if ( !contents ) {
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return brushList;
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}
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mesh = idSurface_Patch( *mapPatch );
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// if the patch has an explicit number of subdivisions use it to avoid cracks
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if ( mapPatch->GetExplicitlySubdivided() ) {
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mesh.SubdivideExplicit( mapPatch->GetHorzSubdivisions(), mapPatch->GetVertSubdivisions(), false, true );
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} else {
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mesh.Subdivide( DEFAULT_CURVE_MAX_ERROR_CD, DEFAULT_CURVE_MAX_ERROR_CD, DEFAULT_CURVE_MAX_LENGTH_CD, false );
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}
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validBrushes = 0;
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for ( i = 0; i < mesh.GetWidth() - 1; i++ ) {
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for ( j = 0; j < mesh.GetHeight() - 1; j++ ) {
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v1 = j * mesh.GetWidth() + i;
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v2 = v1 + 1;
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v3 = v1 + mesh.GetWidth() + 1;
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v4 = v1 + mesh.GetWidth();
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d1 = mesh[v2].xyz - mesh[v1].xyz;
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d2 = mesh[v3].xyz - mesh[v1].xyz;
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plane.SetNormal( d1.Cross(d2) );
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if ( plane.Normalize() != 0.0f ) {
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plane.FitThroughPoint( mesh[v1].xyz );
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dot = plane.Distance( mesh[v4].xyz );
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// if we can turn it into a quad
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if ( idMath::Fabs(dot) < 0.1f ) {
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w.Clear();
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w += mesh[v1].xyz;
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w += mesh[v2].xyz;
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w += mesh[v3].xyz;
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w += mesh[v4].xyz;
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brush = new idBrush();
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brush->SetContents( contents );
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if ( brush->FromWinding( w, plane ) ) {
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brush->SetEntityNum( entityNum );
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brush->SetPrimitiveNum( primitiveNum );
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brush->SetFlag( BFL_PATCH );
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brush->Transform( origin, axis );
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brushList.AddToTail( brush );
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validBrushes++;
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}
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else {
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delete brush;
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}
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continue;
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}
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else {
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// create one of the triangles
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w.Clear();
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w += mesh[v1].xyz;
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w += mesh[v2].xyz;
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w += mesh[v3].xyz;
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brush = new idBrush();
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brush->SetContents( contents );
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if ( brush->FromWinding( w, plane ) ) {
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brush->SetEntityNum( entityNum );
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brush->SetPrimitiveNum( primitiveNum );
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brush->SetFlag( BFL_PATCH );
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brush->Transform( origin, axis );
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brushList.AddToTail( brush );
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validBrushes++;
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}
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else {
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delete brush;
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}
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}
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}
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// create the other triangle
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d1 = mesh[v3].xyz - mesh[v1].xyz;
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d2 = mesh[v4].xyz - mesh[v1].xyz;
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plane.SetNormal( d1.Cross(d2) );
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if ( plane.Normalize() != 0.0f ) {
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plane.FitThroughPoint( mesh[v1].xyz );
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w.Clear();
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w += mesh[v1].xyz;
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w += mesh[v3].xyz;
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w += mesh[v4].xyz;
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brush = new idBrush();
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brush->SetContents( contents );
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if ( brush->FromWinding( w, plane ) ) {
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brush->SetEntityNum( entityNum );
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brush->SetPrimitiveNum( primitiveNum );
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brush->SetFlag( BFL_PATCH );
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brush->Transform( origin, axis );
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brushList.AddToTail( brush );
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validBrushes++;
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}
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else {
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delete brush;
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}
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}
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}
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}
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if ( !validBrushes ) {
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common->Warning( "patch primitive %d on entity %d is completely degenerate", primitiveNum, entityNum );
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}
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return brushList;
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}
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|
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/*
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============
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idAASBuild::AddBrushesForMapEntity
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============
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*/
|
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idBrushList idAASBuild::AddBrushesForMapEntity( const idMapEntity *mapEnt, int entityNum, idBrushList brushList ) {
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int i;
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idVec3 origin;
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idMat3 axis;
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if ( mapEnt->GetNumPrimitives() < 1 ) {
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return brushList;
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}
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mapEnt->epairs.GetVector( "origin", "0 0 0", origin );
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if ( !mapEnt->epairs.GetMatrix( "rotation", "1 0 0 0 1 0 0 0 1", axis ) ) {
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float angle = mapEnt->epairs.GetFloat( "angle" );
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if ( angle != 0.0f ) {
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axis = idAngles( 0.0f, angle, 0.0f ).ToMat3();
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} else {
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axis.Identity();
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}
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}
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for ( i = 0; i < mapEnt->GetNumPrimitives(); i++ ) {
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idMapPrimitive *mapPrim;
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mapPrim = mapEnt->GetPrimitive(i);
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if ( mapPrim->GetType() == idMapPrimitive::TYPE_BRUSH ) {
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brushList = AddBrushesForMapBrush( static_cast<idMapBrush*>(mapPrim), origin, axis, entityNum, i, brushList );
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continue;
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}
|
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if ( mapPrim->GetType() == idMapPrimitive::TYPE_PATCH ) {
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if ( aasSettings->usePatches ) {
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brushList = AddBrushesForMapPatch( static_cast<idMapPatch*>(mapPrim), origin, axis, entityNum, i, brushList );
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}
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continue;
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}
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}
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return brushList;
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}
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|
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/*
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|
============
|
|
idAASBuild::AddBrushesForMapFile
|
|
============
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|
*/
|
|
idBrushList idAASBuild::AddBrushesForMapFile( const idMapFile * mapFile, idBrushList brushList ) {
|
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int i;
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|
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common->Printf( "[Brush Load]\n" );
|
|
|
|
brushList = AddBrushesForMapEntity( mapFile->GetEntity( 0 ), 0, brushList );
|
|
|
|
for ( i = 1; i < mapFile->GetNumEntities(); i++ ) {
|
|
const char *classname = mapFile->GetEntity( i )->epairs.GetString( "classname" );
|
|
|
|
if ( idStr::Icmp( classname, "func_aas_obstacle" ) == 0 ) {
|
|
brushList = AddBrushesForMapEntity( mapFile->GetEntity( i ), i, brushList );
|
|
}
|
|
}
|
|
|
|
common->Printf( "%6d brushes\n", brushList.Num() );
|
|
|
|
return brushList;
|
|
}
|
|
|
|
/*
|
|
============
|
|
idAASBuild::CheckForEntities
|
|
============
|
|
*/
|
|
bool idAASBuild::CheckForEntities( const idMapFile *mapFile, idStrList &entityClassNames ) const {
|
|
int i;
|
|
idStr classname;
|
|
|
|
com_editors |= EDITOR_AAS;
|
|
|
|
for ( i = 0; i < mapFile->GetNumEntities(); i++ ) {
|
|
if ( !mapFile->GetEntity(i)->epairs.GetString( "classname", "", classname ) ) {
|
|
continue;
|
|
}
|
|
|
|
if ( aasSettings->ValidEntity( classname ) ) {
|
|
entityClassNames.AddUnique( classname );
|
|
}
|
|
}
|
|
|
|
com_editors &= ~EDITOR_AAS;
|
|
|
|
return ( entityClassNames.Num() != 0 );
|
|
}
|
|
|
|
/*
|
|
============
|
|
MergeAllowed
|
|
============
|
|
*/
|
|
bool MergeAllowed( idBrush *b1, idBrush *b2 ) {
|
|
return ( b1->GetContents() == b2->GetContents() && !( ( b1->GetFlags() | b2->GetFlags() ) & BFL_PATCH ) );
|
|
}
|
|
|
|
/*
|
|
============
|
|
ExpandedChopAllowed
|
|
============
|
|
*/
|
|
bool ExpandedChopAllowed( idBrush *b1, idBrush *b2 ) {
|
|
return ( b1->GetContents() == b2->GetContents() );
|
|
}
|
|
|
|
/*
|
|
============
|
|
ExpandedMergeAllowed
|
|
============
|
|
*/
|
|
bool ExpandedMergeAllowed( idBrush *b1, idBrush *b2 ) {
|
|
return ( b1->GetContents() == b2->GetContents() );
|
|
}
|
|
|
|
/*
|
|
============
|
|
idAASBuild::ChangeMultipleBoundingBoxContents
|
|
============
|
|
*/
|
|
void idAASBuild::ChangeMultipleBoundingBoxContents_r( idBrushBSPNode *node, int mask ) {
|
|
while( node ) {
|
|
if ( !( node->GetContents() & mask ) ) {
|
|
node->SetContents( node->GetContents() & ~AREACONTENTS_SOLID );
|
|
}
|
|
ChangeMultipleBoundingBoxContents_r( node->GetChild( 0 ), mask );
|
|
node = node->GetChild( 1 );
|
|
}
|
|
}
|
|
|
|
/*
|
|
============
|
|
idAASBuild::Build
|
|
============
|
|
*/
|
|
bool idAASBuild::Build( const idStr &fileName, const idAASSettings *settings ) {
|
|
int i, bit, mask, startTime;
|
|
idMapFile * mapFile;
|
|
idBrushList brushList;
|
|
idList<idBrushList*> expandedBrushes;
|
|
idBrush *b;
|
|
idBrushBSP bsp;
|
|
idStr name;
|
|
idAASReach reach;
|
|
idAASCluster cluster;
|
|
idStrList entityClassNames;
|
|
|
|
startTime = Sys_Milliseconds();
|
|
|
|
Shutdown();
|
|
|
|
aasSettings = settings;
|
|
|
|
name = fileName;
|
|
name.SetFileExtension( "map" );
|
|
|
|
mapFile = new idMapFile;
|
|
if ( !mapFile->Parse( name ) ) {
|
|
delete mapFile;
|
|
common->Error( "Couldn't load map file: '%s'", name.c_str() );
|
|
return false;
|
|
}
|
|
|
|
// check if this map has any entities that use this AAS file
|
|
if ( !CheckForEntities( mapFile, entityClassNames ) ) {
|
|
delete mapFile;
|
|
common->Printf( "no entities in map that use %s\n", settings->fileExtension.c_str() );
|
|
return true;
|
|
}
|
|
|
|
// load map file brushes
|
|
brushList = AddBrushesForMapFile( mapFile, brushList );
|
|
|
|
// if empty map
|
|
if ( brushList.Num() == 0 ) {
|
|
delete mapFile;
|
|
common->Error( "%s is empty", name.c_str() );
|
|
return false;
|
|
}
|
|
|
|
// merge as many brushes as possible before expansion
|
|
brushList.Merge( MergeAllowed );
|
|
|
|
// if there is a .proc file newer than the .map file
|
|
if ( LoadProcBSP( fileName, mapFile->GetFileTime() ) ) {
|
|
ClipBrushSidesWithProcBSP( brushList );
|
|
DeleteProcBSP();
|
|
}
|
|
|
|
// make copies of the brush list
|
|
expandedBrushes.Append( &brushList );
|
|
for ( i = 1; i < aasSettings->numBoundingBoxes; i++ ) {
|
|
expandedBrushes.Append( brushList.Copy() );
|
|
}
|
|
|
|
// expand brushes for the axial bounding boxes
|
|
mask = AREACONTENTS_SOLID;
|
|
for ( i = 0; i < expandedBrushes.Num(); i++ ) {
|
|
for ( b = expandedBrushes[i]->Head(); b; b = b->Next() ) {
|
|
b->ExpandForAxialBox( aasSettings->boundingBoxes[i] );
|
|
bit = 1 << ( i + AREACONTENTS_BBOX_BIT );
|
|
mask |= bit;
|
|
b->SetContents( b->GetContents() | bit );
|
|
}
|
|
}
|
|
|
|
// move all brushes back into the original list
|
|
for ( i = 1; i < aasSettings->numBoundingBoxes; i++ ) {
|
|
brushList.AddToTail( *expandedBrushes[i] );
|
|
delete expandedBrushes[i];
|
|
}
|
|
|
|
if ( aasSettings->writeBrushMap ) {
|
|
bsp.WriteBrushMap( fileName, "_" + aasSettings->fileExtension, AREACONTENTS_SOLID );
|
|
}
|
|
|
|
// build BSP tree from brushes
|
|
bsp.Build( brushList, AREACONTENTS_SOLID, ExpandedChopAllowed, ExpandedMergeAllowed );
|
|
|
|
// only solid nodes with all bits set for all bounding boxes need to stay solid
|
|
ChangeMultipleBoundingBoxContents_r( bsp.GetRootNode(), mask );
|
|
|
|
// portalize the bsp tree
|
|
bsp.Portalize();
|
|
|
|
// remove subspaces not reachable by entities
|
|
if ( !bsp.RemoveOutside( mapFile, AREACONTENTS_SOLID, entityClassNames ) ) {
|
|
bsp.LeakFile( name );
|
|
delete mapFile;
|
|
common->Printf( "%s has no outside", name.c_str() );
|
|
return false;
|
|
}
|
|
|
|
// gravitational subdivision
|
|
GravitationalSubdivision( bsp );
|
|
|
|
// merge portals where possible
|
|
bsp.MergePortals( AREACONTENTS_SOLID );
|
|
|
|
// melt portal windings
|
|
bsp.MeltPortals( AREACONTENTS_SOLID );
|
|
|
|
if ( aasSettings->writeBrushMap ) {
|
|
WriteLedgeMap( fileName, "_" + aasSettings->fileExtension + "_ledge" );
|
|
}
|
|
|
|
// ledge subdivisions
|
|
LedgeSubdivision( bsp );
|
|
|
|
// merge leaf nodes
|
|
MergeLeafNodes( bsp );
|
|
|
|
// merge portals where possible
|
|
bsp.MergePortals( AREACONTENTS_SOLID );
|
|
|
|
// melt portal windings
|
|
bsp.MeltPortals( AREACONTENTS_SOLID );
|
|
|
|
// store the file from the bsp tree
|
|
StoreFile( bsp );
|
|
file->settings = *aasSettings;
|
|
|
|
// calculate reachability
|
|
reach.Build( mapFile, file );
|
|
|
|
// build clusters
|
|
cluster.Build( file );
|
|
|
|
// optimize the file
|
|
if ( !aasSettings->noOptimize ) {
|
|
file->Optimize();
|
|
}
|
|
|
|
// write the file
|
|
name.SetFileExtension( aasSettings->fileExtension );
|
|
file->Write( name, mapFile->GetGeometryCRC() );
|
|
|
|
// delete the map file
|
|
delete mapFile;
|
|
|
|
common->Printf( "%6d seconds to create AAS\n", (Sys_Milliseconds() - startTime) / 1000 );
|
|
|
|
return true;
|
|
}
|
|
|
|
/*
|
|
============
|
|
idAASBuild::BuildReachability
|
|
============
|
|
*/
|
|
bool idAASBuild::BuildReachability( const idStr &fileName, const idAASSettings *settings ) {
|
|
int startTime;
|
|
idMapFile * mapFile;
|
|
idStr name;
|
|
idAASReach reach;
|
|
idAASCluster cluster;
|
|
|
|
startTime = Sys_Milliseconds();
|
|
|
|
aasSettings = settings;
|
|
|
|
name = fileName;
|
|
name.SetFileExtension( "map" );
|
|
|
|
mapFile = new idMapFile;
|
|
if ( !mapFile->Parse( name ) ) {
|
|
delete mapFile;
|
|
common->Error( "Couldn't load map file: '%s'", name.c_str() );
|
|
return false;
|
|
}
|
|
|
|
file = new idAASFileLocal();
|
|
|
|
name.SetFileExtension( aasSettings->fileExtension );
|
|
if ( !file->Load( name, 0 ) ) {
|
|
delete mapFile;
|
|
common->Error( "Couldn't load AAS file: '%s'", name.c_str() );
|
|
return false;
|
|
}
|
|
|
|
file->settings = *aasSettings;
|
|
|
|
// calculate reachability
|
|
reach.Build( mapFile, file );
|
|
|
|
// build clusters
|
|
cluster.Build( file );
|
|
|
|
// write the file
|
|
file->Write( name, mapFile->GetGeometryCRC() );
|
|
|
|
// delete the map file
|
|
delete mapFile;
|
|
|
|
common->Printf( "%6d seconds to calculate reachability\n", (Sys_Milliseconds() - startTime) / 1000 );
|
|
|
|
return true;
|
|
}
|
|
|
|
/*
|
|
============
|
|
ParseOptions
|
|
============
|
|
*/
|
|
int ParseOptions( const idCmdArgs &args, idAASSettings &settings ) {
|
|
int i;
|
|
idStr str;
|
|
|
|
for ( i = 1; i < args.Argc(); i++ ) {
|
|
|
|
str = args.Argv( i );
|
|
str.StripLeading( '-' );
|
|
|
|
if ( str.Icmp( "usePatches" ) == 0 ) {
|
|
settings.usePatches = true;
|
|
common->Printf( "usePatches = true\n" );
|
|
} else if ( str.Icmp( "writeBrushMap" ) == 0 ) {
|
|
settings.writeBrushMap = true;
|
|
common->Printf( "writeBrushMap = true\n" );
|
|
} else if ( str.Icmp( "playerFlood" ) == 0 ) {
|
|
settings.playerFlood = true;
|
|
common->Printf( "playerFlood = true\n" );
|
|
} else if ( str.Icmp( "noOptimize" ) == 0 ) {
|
|
settings.noOptimize = true;
|
|
common->Printf( "noOptimize = true\n" );
|
|
}
|
|
}
|
|
return args.Argc() - 1;
|
|
}
|
|
|
|
/*
|
|
============
|
|
RunAAS_f
|
|
============
|
|
*/
|
|
void RunAAS_f( const idCmdArgs &args ) {
|
|
int i;
|
|
idAASBuild aas;
|
|
idAASSettings settings;
|
|
idStr mapName;
|
|
|
|
if ( args.Argc() <= 1 ) {
|
|
common->Printf( "runAAS [options] <mapfile>\n"
|
|
"options:\n"
|
|
" -usePatches = use bezier patches for collision detection.\n"
|
|
" -writeBrushMap = write a brush map with the AAS geometry.\n"
|
|
" -playerFlood = use player spawn points as valid AAS positions.\n" );
|
|
return;
|
|
}
|
|
|
|
common->ClearWarnings( "compiling AAS" );
|
|
|
|
common->SetRefreshOnPrint( true );
|
|
|
|
// get the aas settings definitions
|
|
const idDict *dict = gameEdit->FindEntityDefDict( "aas_types", false );
|
|
if ( !dict ) {
|
|
common->Error( "Unable to find entityDef for 'aas_types'" );
|
|
}
|
|
|
|
const idKeyValue *kv = dict->MatchPrefix( "type" );
|
|
while( kv != NULL ) {
|
|
const idDict *settingsDict = gameEdit->FindEntityDefDict( kv->GetValue(), false );
|
|
if ( !settingsDict ) {
|
|
common->Warning( "Unable to find '%s' in def/aas.def", kv->GetValue().c_str() );
|
|
} else {
|
|
settings.FromDict( kv->GetValue(), settingsDict );
|
|
i = ParseOptions( args, settings );
|
|
mapName = args.Argv(i);
|
|
mapName.BackSlashesToSlashes();
|
|
if ( mapName.Icmpn( "maps/", 4 ) != 0 ) {
|
|
mapName = "maps/" + mapName;
|
|
}
|
|
aas.Build( mapName, &settings );
|
|
}
|
|
|
|
kv = dict->MatchPrefix( "type", kv );
|
|
if ( kv ) {
|
|
common->Printf( "=======================================================\n" );
|
|
}
|
|
}
|
|
common->SetRefreshOnPrint( false );
|
|
common->PrintWarnings();
|
|
}
|
|
|
|
/*
|
|
============
|
|
RunAASDir_f
|
|
============
|
|
*/
|
|
void RunAASDir_f( const idCmdArgs &args ) {
|
|
int i;
|
|
idAASBuild aas;
|
|
idAASSettings settings;
|
|
idFileList *mapFiles;
|
|
|
|
if ( args.Argc() <= 1 ) {
|
|
common->Printf( "runAASDir <folder>\n" );
|
|
return;
|
|
}
|
|
|
|
common->ClearWarnings( "compiling AAS" );
|
|
|
|
common->SetRefreshOnPrint( true );
|
|
|
|
// get the aas settings definitions
|
|
const idDict *dict = gameEdit->FindEntityDefDict( "aas_types", false );
|
|
if ( !dict ) {
|
|
common->Error( "Unable to find entityDef for 'aas_types'" );
|
|
}
|
|
|
|
// scan for .map files
|
|
mapFiles = fileSystem->ListFiles( idStr("maps/") + args.Argv(1), ".map" );
|
|
|
|
// create AAS files for all the .map files
|
|
for ( i = 0; i < mapFiles->GetNumFiles(); i++ ) {
|
|
if ( i ) {
|
|
common->Printf( "=======================================================\n" );
|
|
}
|
|
|
|
const idKeyValue *kv = dict->MatchPrefix( "type" );
|
|
while( kv != NULL ) {
|
|
const idDict *settingsDict = gameEdit->FindEntityDefDict( kv->GetValue(), false );
|
|
if ( !settingsDict ) {
|
|
common->Warning( "Unable to find '%s' in def/aas.def", kv->GetValue().c_str() );
|
|
} else {
|
|
settings.FromDict( kv->GetValue(), settingsDict );
|
|
aas.Build( idStr( "maps/" ) + args.Argv( 1 ) + "/" + mapFiles->GetFile( i ), &settings );
|
|
}
|
|
|
|
kv = dict->MatchPrefix( "type", kv );
|
|
if ( kv ) {
|
|
common->Printf( "=======================================================\n" );
|
|
}
|
|
}
|
|
}
|
|
|
|
fileSystem->FreeFileList( mapFiles );
|
|
|
|
common->SetRefreshOnPrint( false );
|
|
common->PrintWarnings();
|
|
}
|
|
|
|
/*
|
|
============
|
|
RunReach_f
|
|
============
|
|
*/
|
|
void RunReach_f( const idCmdArgs &args ) {
|
|
int i;
|
|
idAASBuild aas;
|
|
idAASSettings settings;
|
|
|
|
if ( args.Argc() <= 1 ) {
|
|
common->Printf( "runReach [options] <mapfile>\n" );
|
|
return;
|
|
}
|
|
|
|
common->ClearWarnings( "calculating AAS reachability" );
|
|
|
|
common->SetRefreshOnPrint( true );
|
|
|
|
// get the aas settings definitions
|
|
const idDict *dict = gameEdit->FindEntityDefDict( "aas_types", false );
|
|
if ( !dict ) {
|
|
common->Error( "Unable to find entityDef for 'aas_types'" );
|
|
}
|
|
|
|
const idKeyValue *kv = dict->MatchPrefix( "type" );
|
|
while( kv != NULL ) {
|
|
const idDict *settingsDict = gameEdit->FindEntityDefDict( kv->GetValue(), false );
|
|
if ( !settingsDict ) {
|
|
common->Warning( "Unable to find '%s' in def/aas.def", kv->GetValue().c_str() );
|
|
} else {
|
|
settings.FromDict( kv->GetValue(), settingsDict );
|
|
i = ParseOptions( args, settings );
|
|
aas.BuildReachability( idStr("maps/") + args.Argv(i), &settings );
|
|
}
|
|
|
|
kv = dict->MatchPrefix( "type", kv );
|
|
if ( kv ) {
|
|
common->Printf( "=======================================================\n" );
|
|
}
|
|
}
|
|
|
|
common->SetRefreshOnPrint( false );
|
|
common->PrintWarnings();
|
|
}
|