dhewm3/neo/tools
Daniel Gibson c3d77abd2b Script Debugger: Support line numbers up to 9999
but it's still a bit wonky with DPI-scaling

I also made the rect calculations a bit more intuitive
and removed a misleading comment in my breakpoint list code
2021-07-15 02:31:40 +02:00
..
af Resolve Win32-isms trying to build tools with x64 MSVC 2021-05-06 03:31:56 +02:00
comafx Some additional LONG to LONG_PTR fixes for the tools as well as some warning fixes 2021-05-07 16:06:06 -04:00
common debugger 2021-06-17 05:44:23 +02:00
compilers - 4K / DPI aware Tool fixes 2021-05-10 01:09:47 +02:00
debugger Script Debugger: Support line numbers up to 9999 2021-07-15 02:31:40 +02:00
decl Rename GetWindowScalingFactor() to Win_GetW.., support older Win versions 2021-05-10 03:18:24 +02:00
guied Make MFC Tools work with MSAA enabled 2021-05-11 00:39:00 +02:00
Help hello world 2011-11-22 15:28:15 -06:00
materialeditor Rename GetWindowScalingFactor() to Win_GetW.., support older Win versions 2021-05-10 03:18:24 +02:00
particle Building with editor support (on Win w/ VS2017) works \o/ 2019-01-13 22:52:28 +01:00
pda Some additional LONG to LONG_PTR fixes for the tools as well as some warning fixes 2021-05-07 16:06:06 -04:00
radiant Make MFC Tools work with MSAA enabled 2021-05-11 00:39:00 +02:00
script Building with editor support (on Win w/ VS2017) works \o/ 2019-01-13 22:52:28 +01:00
sound Some additional LONG to LONG_PTR fixes for the tools as well as some warning fixes 2021-05-07 16:06:06 -04:00
edit_gui_common.h Rename GetWindowScalingFactor() to Win_GetW.., support older Win versions 2021-05-10 03:18:24 +02:00
edit_public.h Building with editor support (on Win w/ VS2017) works \o/ 2019-01-13 22:52:28 +01:00
edit_stub.cpp - Debuggersever now always builds, but is disabled by default in runtime. 2021-06-17 05:44:23 +02:00